Cesium for Unreal 2.12.0
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Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 123]
 CAActor
 CACesium3DTileset
 CACesiumCameraManagerManages custom FCesiumCameras for all ACesium3DTilesets in the world
 CACesiumCreditSystemManages credits / atttribution for Cesium data sources
 CACesiumGeoreferenceControls how global geospatial coordinates are mapped to coordinates in the Unreal Engine level
 CACesiumSunSkyA globe-aware sun sky actor
 CADefaultPawn
 CAGlobeAwareDefaultPawnThis pawn can be used to easily move around the globe while maintaining a sensible orientation
 CFCesium3DTilesetLoadFailureDetails
 CFCesiumCameraA camera description that ACesium3DTilesets can use to decide what tiles need to be loaded to sufficiently cover the camera view
 CFCesiumCustomVersion
 CFCesiumFeatureIdAttributeA blueprint-accessible wrapper for a feature ID attribute from a glTF model
 CFCesiumFeatureIdSetA blueprint-accessible wrapper for a feature ID set from a glTF primitive
 CFCesiumFeatureIdSetDescriptionDescription of a feature ID set from EXT_mesh_features
 CFCesiumFeatureIdTextureA blueprint-accessible wrapper for a feature ID texture from a glTF primitive
 CFCesiumFeaturesMetadataDescriptionDescription of both feature IDs and metadata from a glTF via the EXT_mesh_Features and EXT_structural_metadata extensions
 CFCesiumMetadataEncodingDetailsDescribes how a property from EXT_structural_metadata will be encoded for access in Unreal materials
 CFCesiumMetadataPrimitiveA Blueprint-accessible wrapper for a glTF Primitive's EXT_feature_metadata extension
 CFCesiumMetadataPropertyDetailsRepresents information about a metadata property according to how the property is defined in EXT_structural_metadata
 CFCesiumMetadataValueA Blueprint-accessible wrapper for a glTF metadata value
 CFCesiumMetadataValueTypeRepresents the true value type of a metadata value, akin to the property types in EXT_structural_metadata
 CFCesiumModelMetadataA blueprint-accessible wrapper for metadata contained in a glTF model
 CFCesiumModelMetadataDescriptionDescription of metadata from a glTF's EXT_structural_metadata extension that should be uploaded to the GPU for access in Unreal materials
 CFCesiumPointCloudShadingOptions for adjusting how point clouds are rendered using 3D Tiles
 CFCesiumPrimitiveFeaturesA Blueprint-accessible wrapper for a glTF Primitive's mesh features
 CFCesiumPrimitiveFeaturesDescriptionDescription of the feature ID sets available from the EXT_mesh_features on a glTF's primitives
 CFCesiumPrimitiveMetadataA Blueprint-accessible wrapper for a glTF Primitive's EXT_structural_metadata extension
 CFCesiumPrimitiveMetadataDescriptionNames of the metadata entities referenced by the EXT_structural_metadata on a glTF's primitives
 CFCesiumPropertyArrayA Blueprint-accessible wrapper for an array property in glTF metadata
 CFCesiumPropertyTableA Blueprint-accessible wrapper for a glTF property table
 CFCesiumPropertyTableDescriptionDescription of a property table containing properties to be encoded for access in Unreal materials
 CFCesiumPropertyTablePropertyA Blueprint-accessible wrapper for a glTF property table property in EXT_structural_metadata
 CFCesiumPropertyTablePropertyDescriptionDescription of a property table property that should be encoded for access on the GPU
 CFCesiumPropertyTextureA blueprint-accessible wrapper of a property texture from a glTF
 CFCesiumPropertyTextureDescriptionDescription of a property texture with properties that should be made accessible to Unreal materials
 CFCesiumPropertyTexturePropertyA blueprint-accessible wrapper for a property texture property from a glTF
 CFCesiumPropertyTexturePropertyDescriptionDescription of a property texture property that should be made accessible to Unreal materials
 CFCesiumRasterOverlayLoadFailureDetails
 CFCesiumSampleHeightResultThe result of sampling the height on a tileset at the given cartographic position
 CFCesiumSubLevel
 CFCustomDepthParameters
 CFFeatureTableDescriptionDescription of a feature table containing properties to be encoded for access on the GPU
 CFFeatureTextureDescriptionDescription of a feature texture with properties that should be uploaded to the GPU
 CFFeatureTexturePropertyDescriptionDescription of a feature texture property that should be uploaded to the GPU
 CFMetadataDescriptionDescription of metadata from a glTF that should be uploaded to the GPU for access in materials
 CFPropertyDescriptionDescription of a feature table property that should be encoded for access on the GPU
 CFRasterOverlayRendererOptionsThis struct is passed through the raster overlay options and is used when prepareRasterInLoadThread is called
 CGeoTransformsA lightweight structure to encapsulate coordinate transforms
 CCesiumAsync::IAssetAccessor [external]
 CUnrealAssetAccessor
 CIModuleInterface
 CFCesiumRuntimeModule
 CCesiumAsync::ITaskProcessor [external]
 CUnrealTaskProcessor
 CTBaseDynamicMulticastDelegate
 CFCesiumSampleHeightMostDetailedCompleteThe delegate used to asynchronously return sampled heights
 CFGeoreferenceEllipsoidChangedThe event that triggers when a georeference's ellipsoid is changed
 CUActorComponent
 CUCesiumGlobeAnchorComponentThis component can be added to a movable actor to anchor it to the globe and maintain precise placement
 CUCesiumGlobeAnchoredActorComponent
 CUCesiumFlyToComponentSmoothly animates the Actor to which it is attached on a flight to a new location on the globe
 CUCesiumOriginShiftComponentAutomatically shifts the origin of the Unreal world coordinate system as the object to which this component is attached moves
 CUCesiumRasterOverlayA quadtree pyramid of 2D raster images meant to be draped over a Cesium 3D Tileset
 CUCesiumSubLevelSwitcherComponentManages the asynchronous switching between sub-levels, making sure that a previous sub-level is hidden before the CesiumGeoreference is switched to a new location and the next sub-level is loaded
 CUCesiumTileExcluder
 CUDEPRECATED_CesiumEncodedMetadataComponentAn actor component that can be added to Cesium3DTileset actors to dictate what metadata to encode for access on the GPU
 CUBlueprintAsyncActionBase
 CUCesiumSampleHeightMostDetailedAsyncAction
 CUBlueprintFunctionLibrary
 CUCesiumFeatureIdAttributeBlueprintLibrary
 CUCesiumFeatureIdSetBlueprintLibrary
 CUCesiumFeatureIdTextureBlueprintLibrary
 CUCesiumMetadataPickingBlueprintLibrary
 CUCesiumMetadataPrimitiveBlueprintLibrary
 CUCesiumMetadataUtilityBlueprintLibrary
 CUCesiumMetadataValueBlueprintLibrary
 CUCesiumModelMetadataBlueprintLibrary
 CUCesiumPrimitiveFeaturesBlueprintLibrary
 CUCesiumPrimitiveMetadataBlueprintLibrary
 CUCesiumPropertyArrayBlueprintLibraryBlueprint library functions for acting on an array property in EXT_structural_metadata
 CUCesiumPropertyTableBlueprintLibrary
 CUCesiumPropertyTablePropertyBlueprintLibrary
 CUCesiumPropertyTextureBlueprintLibrary
 CUCesiumPropertyTexturePropertyBlueprintLibrary
 CUCesiumWgs84Ellipsoid
 CUDataAsset
 CUCesiumEllipsoid
 CUCesiumIonServerDefines a Cesium ion Server
 CUDeveloperSettings
 CUCesiumRuntimeSettingsStores runtime settings for the Cesium plugin
 CUnrealMetadataConversions
 CUPrimitiveComponent
 CUCesiumTileA UObject representation of a Cesium Tile