![]() |
Cesium for Unreal 2.16.0
|
►CAActor | |
►CADefaultPawn | |
CCesiumMetadataValueAccess | Grants access to metadata value types that are not currently supported in Blueprints |
CFCesium3DTilesetLoadFailureDetails | |
CFCesiumCamera | A camera description that ACesium3DTileset s can use to decide what tiles need to be loaded to sufficiently cover the camera view |
CFCesiumCustomVersion | |
CFCesiumFeatureIdAttribute | A blueprint-accessible wrapper for a feature ID attribute from a glTF model |
CFCesiumFeatureIdSet | A blueprint-accessible wrapper for a feature ID set from a glTF primitive |
CFCesiumFeatureIdSetDescription | Description of a feature ID set from either EXT_mesh_features or EXT_instance_features |
CFCesiumFeatureIdTexture | A blueprint-accessible wrapper for a feature ID texture from a glTF primitive |
CFCesiumFeaturesMetadataDescription | Description of both feature IDs and metadata from a glTF via the EXT_mesh_Features and EXT_structural_metadata extensions |
CFCesiumGeocoderServiceAttribution | Attribution information for a query to a geocoder service |
CFCesiumGeocoderServiceFeature | A single feature (a location or region) obtained from a geocoder service |
CFCesiumMetadataEncodingDetails | Describes how a property from EXT_structural_metadata will be encoded for access in Unreal materials |
CFCesiumMetadataEnum | Stores information on the values of an enum and the corresponding names of those values |
CFCesiumMetadataEnumCollection | Contains a set of enum definitions obtained from a CesiumGltf::Schema |
CFCesiumMetadataPrimitive | A Blueprint-accessible wrapper for a glTF Primitive's EXT_feature_metadata extension |
CFCesiumMetadataPropertyDetails | Represents information about a metadata property according to how the property is defined in EXT_structural_metadata |
CFCesiumMetadataValue | A Blueprint-accessible wrapper for a glTF metadata value |
CFCesiumMetadataValueType | Represents the true value type of a metadata value, akin to the property types in EXT_structural_metadata |
CFCesiumModelMetadata | A blueprint-accessible wrapper for metadata contained in a glTF model |
CFCesiumModelMetadataDescription | Description of metadata from a glTF's EXT_structural_metadata extension that should be uploaded to the GPU for access in Unreal materials |
CFCesiumPointCloudShading | Options for adjusting how point clouds are rendered using 3D Tiles |
CFCesiumPrimitiveFeatures | A Blueprint-accessible wrapper for a glTF Primitive's mesh features |
CFCesiumPrimitiveFeaturesDescription | Description of the feature ID sets available from the EXT_mesh_features and EXT_instance_features extensions in a glTF |
CFCesiumPrimitiveMetadata | A Blueprint-accessible wrapper for a glTF Primitive's EXT_structural_metadata extension |
CFCesiumPrimitiveMetadataDescription | Names of the metadata entities referenced by the EXT_structural_metadata on a glTF's primitives |
CFCesiumPropertyArray | A Blueprint-accessible wrapper for an array property in glTF metadata |
CFCesiumPropertyTable | A Blueprint-accessible wrapper for a glTF property table |
CFCesiumPropertyTableDescription | Description of a property table containing properties to be encoded for access in Unreal materials |
CFCesiumPropertyTableProperty | A Blueprint-accessible wrapper for a glTF property table property in EXT_structural_metadata |
CFCesiumPropertyTablePropertyDescription | Description of a property table property that should be encoded for access on the GPU |
CFCesiumPropertyTexture | A blueprint-accessible wrapper of a property texture from a glTF |
CFCesiumPropertyTextureDescription | Description of a property texture with properties that should be made accessible to Unreal materials |
CFCesiumPropertyTextureProperty | A blueprint-accessible wrapper for a property texture property from a glTF |
CFCesiumPropertyTexturePropertyDescription | Description of a property texture property that should be made accessible to Unreal materials |
CFCesiumRasterOverlayLoadFailureDetails | |
CFCesiumSampleHeightResult | The result of sampling the height on a tileset at the given cartographic position |
CFCesiumSubLevel | |
CFCustomDepthParameters | |
CFFeatureTableDescription | Description of a feature table containing properties to be encoded for access on the GPU |
CFFeatureTextureDescription | Description of a feature texture with properties that should be uploaded to the GPU |
CFFeatureTexturePropertyDescription | Description of a feature texture property that should be uploaded to the GPU |
CFMetadataDescription | Description of metadata from a glTF that should be uploaded to the GPU for access in materials |
CFPropertyDescription | Description of a feature table property that should be encoded for access on the GPU |
CFRasterOverlayRendererOptions | This struct is passed through the raster overlay options and is used when prepareRasterInLoadThread is called |
CGeoTransforms | A lightweight structure to encapsulate coordinate transforms |
►CCesiumAsync::IAssetAccessor [external] | |
►CIModuleInterface | |
►CCesiumAsync::ITaskProcessor [external] | |
►CTBaseDynamicMulticastDelegate | |
►CUActorComponent | |
►CUBlueprintAsyncActionBase | |
►CUBlueprintFunctionLibrary | |
►CUDataAsset | |
►CUDeveloperSettings | |
CUnrealMetadataConversions | |
►CUObject | |
►CUPrimitiveComponent |