Cesium for Unreal 2.28.0
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FCesiumVectorPolygonFillStyle Struct Reference

The style used to fill polygons. More...

#include <CesiumVectorStyle.h>

Public Member Functions

CesiumVectorData::ColorStyle toNative () const
 Converts this Unreal representation into the Cesium Native equivalent.
 

Static Public Member Functions

static FCesiumVectorPolygonFillStyle fromNative (const CesiumVectorData::ColorStyle &style)
 Creates this Unreal representation from the Cesium Native equivalent.
 

Public Attributes

FColor Color = FColor(0xff, 0xff, 0xff)
 The color to be used.
 
ECesiumVectorColorMode ColorMode = ECesiumVectorColorMode::Normal
 The color mode to be used.
 

Detailed Description

The style used to fill polygons.

Definition at line 94 of file CesiumVectorStyle.h.

Member Function Documentation

◆ fromNative()

static FCesiumVectorPolygonFillStyle FCesiumVectorPolygonFillStyle::fromNative ( const CesiumVectorData::ColorStyle & style)
static

Creates this Unreal representation from the Cesium Native equivalent.

◆ toNative()

CesiumVectorData::ColorStyle FCesiumVectorPolygonFillStyle::toNative ( ) const

Converts this Unreal representation into the Cesium Native equivalent.

Member Data Documentation

◆ Color

FColor FCesiumVectorPolygonFillStyle::Color = FColor(0xff, 0xff, 0xff)

The color to be used.

Definition at line 101 of file CesiumVectorStyle.h.

◆ ColorMode

ECesiumVectorColorMode FCesiumVectorPolygonFillStyle::ColorMode = ECesiumVectorColorMode::Normal

The color mode to be used.

Definition at line 106 of file CesiumVectorStyle.h.


The documentation for this struct was generated from the following file: