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Cesium for Unreal 2.28.0
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The style used to fill polygons. More...
#include <CesiumVectorStyle.h>
Public Member Functions | |
| CesiumVectorData::ColorStyle | toNative () const |
| Converts this Unreal representation into the Cesium Native equivalent. | |
Static Public Member Functions | |
| static FCesiumVectorPolygonFillStyle | fromNative (const CesiumVectorData::ColorStyle &style) |
| Creates this Unreal representation from the Cesium Native equivalent. | |
Public Attributes | |
| FColor | Color = FColor(0xff, 0xff, 0xff) |
| The color to be used. | |
| ECesiumVectorColorMode | ColorMode = ECesiumVectorColorMode::Normal |
| The color mode to be used. | |
The style used to fill polygons.
Definition at line 94 of file CesiumVectorStyle.h.
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static |
Creates this Unreal representation from the Cesium Native equivalent.
| CesiumVectorData::ColorStyle FCesiumVectorPolygonFillStyle::toNative | ( | ) | const |
Converts this Unreal representation into the Cesium Native equivalent.
| FColor FCesiumVectorPolygonFillStyle::Color = FColor(0xff, 0xff, 0xff) |
The color to be used.
Definition at line 101 of file CesiumVectorStyle.h.
| ECesiumVectorColorMode FCesiumVectorPolygonFillStyle::ColorMode = ECesiumVectorColorMode::Normal |
The color mode to be used.
Definition at line 106 of file CesiumVectorStyle.h.