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Cesium for Unreal 2.18.0
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Description of a feature ID set from either EXT_mesh_features or EXT_instance_features. More...
#include <CesiumFeaturesMetadataDescription.h>
Public Attributes | |
FString | Name |
The display name of the feature ID set. | |
ECesiumFeatureIdSetType | Type = ECesiumFeatureIdSetType::None |
The type of the feature ID set. | |
bool | bHasKhrTextureTransform = false |
Whether this feature ID set contains a KHR_texture_transform glTF extension. | |
FString | PropertyTableName |
The name of the property table that this feature ID set corresponds to. | |
Description of a feature ID set from either EXT_mesh_features or EXT_instance_features.
Definition at line 25 of file CesiumFeaturesMetadataDescription.h.
bool FCesiumFeatureIdSetDescription::bHasKhrTextureTransform = false |
Whether this feature ID set contains a KHR_texture_transform glTF extension.
Only applicable if the feature ID set is a feature ID texture.
Definition at line 64 of file CesiumFeaturesMetadataDescription.h.
FString FCesiumFeatureIdSetDescription::Name |
The display name of the feature ID set.
If the feature ID set already has a label, this will use the label. Otherwise, if the feature ID set is unlabeled, a name will be generated like so:
This name will also be used to represent the feature ID set in the generated material.
Definition at line 48 of file CesiumFeaturesMetadataDescription.h.
FString FCesiumFeatureIdSetDescription::PropertyTableName |
The name of the property table that this feature ID set corresponds to.
Definition at line 70 of file CesiumFeaturesMetadataDescription.h.
ECesiumFeatureIdSetType FCesiumFeatureIdSetDescription::Type = ECesiumFeatureIdSetType::None |
The type of the feature ID set.
Definition at line 54 of file CesiumFeaturesMetadataDescription.h.