Cesium for Unreal 2.18.0
Loading...
Searching...
No Matches
FCesiumVectorLineStyle Struct Reference

The style used to draw polylines and strokes. More...

#include <CesiumVectorStyle.h>

Public Attributes

FColor Color = FColor(0xff, 0xff, 0xff)
 The color to be used.
 
ECesiumVectorColorMode ColorMode = ECesiumVectorColorMode::Normal
 The color mode to be used.
 
double Width = 1.0
 The width of the line or stroke, with the unit specified by WidthMode.
 
ECesiumVectorLineWidthMode WidthMode = ECesiumVectorLineWidthMode::Pixels
 The mode to use when interpreting Width.
 

Detailed Description

The style used to draw polylines and strokes.

Definition at line 50 of file CesiumVectorStyle.h.

Member Data Documentation

◆ Color

FColor FCesiumVectorLineStyle::Color = FColor(0xff, 0xff, 0xff)

The color to be used.

Definition at line 57 of file CesiumVectorStyle.h.

◆ ColorMode

ECesiumVectorColorMode FCesiumVectorLineStyle::ColorMode = ECesiumVectorColorMode::Normal

The color mode to be used.

Definition at line 62 of file CesiumVectorStyle.h.

◆ Width

double FCesiumVectorLineStyle::Width = 1.0

The width of the line or stroke, with the unit specified by WidthMode.

Definition at line 71 of file CesiumVectorStyle.h.

◆ WidthMode

The mode to use when interpreting Width.

Definition at line 76 of file CesiumVectorStyle.h.


The documentation for this struct was generated from the following file: