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Cesium for Unreal 2.18.0
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The style used to draw polylines and strokes. More...
#include <CesiumVectorStyle.h>
Public Attributes | |
FColor | Color = FColor(0xff, 0xff, 0xff) |
The color to be used. | |
ECesiumVectorColorMode | ColorMode = ECesiumVectorColorMode::Normal |
The color mode to be used. | |
double | Width = 1.0 |
The width of the line or stroke, with the unit specified by WidthMode . | |
ECesiumVectorLineWidthMode | WidthMode = ECesiumVectorLineWidthMode::Pixels |
The mode to use when interpreting Width . | |
The style used to draw polylines and strokes.
Definition at line 50 of file CesiumVectorStyle.h.
FColor FCesiumVectorLineStyle::Color = FColor(0xff, 0xff, 0xff) |
The color to be used.
Definition at line 57 of file CesiumVectorStyle.h.
ECesiumVectorColorMode FCesiumVectorLineStyle::ColorMode = ECesiumVectorColorMode::Normal |
The color mode to be used.
Definition at line 62 of file CesiumVectorStyle.h.
double FCesiumVectorLineStyle::Width = 1.0 |
The width of the line or stroke, with the unit specified by WidthMode
.
Definition at line 71 of file CesiumVectorStyle.h.
ECesiumVectorLineWidthMode FCesiumVectorLineStyle::WidthMode = ECesiumVectorLineWidthMode::Pixels |
The mode to use when interpreting Width
.
Definition at line 76 of file CesiumVectorStyle.h.