#include <CesiumPropertyAttribute.h>
Definition at line 99 of file CesiumPropertyAttribute.h.
◆ FindProperty()
◆ GetMetadataValuesAtIndex()
Gets all of the property values for the given vertex index, mapped by property name.
This will only include values from valid property attribute properties.
If the index is out-of-bounds, the returned map will be empty.
- Parameters
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PropertyAttribute | The property attribute. |
Index | The index of the target vertex. |
- Returns
- The property values mapped by property name.
◆ GetProperties()
Gets all the properties of the property attribute, mapped by property name.
- Parameters
-
PropertyAttribute | The property attribute. |
◆ GetPropertyAttributeName()
static const FString & UCesiumPropertyAttributeBlueprintLibrary::GetPropertyAttributeName |
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UPARAM(ref) const FCesiumPropertyAttribute & | PropertyAttribute | ) |
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static |
Gets the name of the property attribute.
If no name was specified in the glTF extension, this returns an empty string.
- Parameters
-
PropertyAttribute | The property attribute. |
◆ GetPropertyAttributeStatus()
Gets the status of the property attribute.
If an error occurred while parsing the property attribute from the glTF extension, this briefly conveys why.
- Parameters
-
PropertyAttribute | The property attribute. |
◆ GetPropertyNames()
static const TArray< FString > UCesiumPropertyAttributeBlueprintLibrary::GetPropertyNames |
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UPARAM(ref) const FCesiumPropertyAttribute & | PropertyAttribute | ) |
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static |
Gets the names of the properties in this property attribute.
- Parameters
-
PropertyAttribute | The property attribute. |
The documentation for this class was generated from the following file: