Cesium for Unreal 2.12.0
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An actor component that can be added to Cesium3DTileset actors to dictate what metadata to encode for access on the GPU. More...
#include <CesiumEncodedMetadataComponent.h>
Public Attributes | |
TArray< FFeatureTableDescription > | FeatureTables |
Descriptions of feature tables to upload to the GPU. | |
TArray< FFeatureTextureDescription > | FeatureTextures |
Descriptions of feature textures to upload to the GPU. | |
An actor component that can be added to Cesium3DTileset actors to dictate what metadata to encode for access on the GPU.
The selection can be automatically populated based on available metadata by clicking the "Auto Fill" button. Once a selection of desired metadata is made, the boiler-plate material code to access the selected properties can be auto-generated using the "Generate Material" button.
Definition at line 272 of file CesiumEncodedMetadataComponent.h.
TArray<FFeatureTableDescription> UDEPRECATED_CesiumEncodedMetadataComponent::FeatureTables |
Descriptions of feature tables to upload to the GPU.
Definition at line 310 of file CesiumEncodedMetadataComponent.h.
TArray<FFeatureTextureDescription> UDEPRECATED_CesiumEncodedMetadataComponent::FeatureTextures |
Descriptions of feature textures to upload to the GPU.
Definition at line 323 of file CesiumEncodedMetadataComponent.h.