Cesium for Unreal 2.18.0
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UCesiumGeoJsonLineStringIteratorFunctionLibrary Class Reference

#include <CesiumGeoJsonObjectIterator.h>

Inheritance diagram for UCesiumGeoJsonLineStringIteratorFunctionLibrary:

Static Public Member Functions

static FCesiumGeoJsonLineStringIterator Iterate (const FCesiumGeoJsonObject &Object)
 Creates an iterator over the GeoJSON object that will return any line string values in the object and any of its children.
 
static FCesiumGeoJsonLineString Next (UPARAM(Ref) FCesiumGeoJsonLineStringIterator &Iterator)
 Moves the iterator to the next available line string value and returns that line string.
 
static bool IsEnded (const FCesiumGeoJsonLineStringIterator &Iterator)
 Checks if this iterator has ended (no further line strings available).
 

Detailed Description

Definition at line 165 of file CesiumGeoJsonObjectIterator.h.

Member Function Documentation

◆ IsEnded()

static bool UCesiumGeoJsonLineStringIteratorFunctionLibrary::IsEnded ( const FCesiumGeoJsonLineStringIterator & Iterator)
static

Checks if this iterator has ended (no further line strings available).

◆ Iterate()

static FCesiumGeoJsonLineStringIterator UCesiumGeoJsonLineStringIteratorFunctionLibrary::Iterate ( const FCesiumGeoJsonObject & Object)
static

Creates an iterator over the GeoJSON object that will return any line string values in the object and any of its children.

◆ Next()

static FCesiumGeoJsonLineString UCesiumGeoJsonLineStringIteratorFunctionLibrary::Next ( UPARAM(Ref) FCesiumGeoJsonLineStringIterator & Iterator)
static

Moves the iterator to the next available line string value and returns that line string.

If no more line strings are available, an empty line is returned.


The documentation for this class was generated from the following file: