Cesium for Unreal 2.12.0
Loading...
Searching...
No Matches
FFeatureTableDescription Struct Reference

Description of a feature table containing properties to be encoded for access on the GPU. More...

#include <CesiumEncodedMetadataComponent.h>

Public Attributes

FString Name
 The name of this feature table.
 
ECesiumFeatureTableAccessType_DEPRECATED AccessType
 Describes how this feature table is accessed.
 
FString Channel
 If the AccessType==Texture, this string represents the channel of the feature id texture that will be used to index into this feature table.
 
TArray< FPropertyDescriptionProperties
 Descriptions of the properties to upload to the GPU.
 

Detailed Description

Description of a feature table containing properties to be encoded for access on the GPU.

Definition at line 114 of file CesiumEncodedMetadataComponent.h.

Member Data Documentation

◆ AccessType

ECesiumFeatureTableAccessType_DEPRECATED FFeatureTableDescription::AccessType
Initial value:

Describes how this feature table is accessed.

Either through feature id textures, feature id attributes, mixed, or neither.

Definition at line 129 of file CesiumEncodedMetadataComponent.h.

◆ Channel

FString FFeatureTableDescription::Channel

If the AccessType==Texture, this string represents the channel of the feature id texture that will be used to index into this feature table.

Definition at line 142 of file CesiumEncodedMetadataComponent.h.

◆ Name

FString FFeatureTableDescription::Name

The name of this feature table.

Definition at line 122 of file CesiumEncodedMetadataComponent.h.

◆ Properties

TArray<FPropertyDescription> FFeatureTableDescription::Properties

Descriptions of the properties to upload to the GPU.

Definition at line 148 of file CesiumEncodedMetadataComponent.h.


The documentation for this struct was generated from the following file: