Cesium for Unreal 2.12.0
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A Blueprint-accessible wrapper for a glTF property table. More...
#include <CesiumPropertyTable.h>
Public Member Functions | |
FCesiumPropertyTable () | |
Construct an empty property table instance. | |
FCesiumPropertyTable (const CesiumGltf::Model &Model, const CesiumGltf::PropertyTable &PropertyTable) | |
Constructs a property table from a glTF Property Table. | |
FString | getClassName () const |
Gets the name of the metadata class that this property table conforms to. | |
Friends | |
class | UCesiumPropertyTableBlueprintLibrary |
A Blueprint-accessible wrapper for a glTF property table.
A property table is a collection of properties for the features in a mesh. It knows how to look up the metadata values associated with a given feature ID.
Definition at line 38 of file CesiumPropertyTable.h.
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inline |
Construct an empty property table instance.
Definition at line 45 of file CesiumPropertyTable.h.
FCesiumPropertyTable::FCesiumPropertyTable | ( | const CesiumGltf::Model & | Model, |
const CesiumGltf::PropertyTable & | PropertyTable ) |
Constructs a property table from a glTF Property Table.
Model | The model that stores EXT_structural_metadata. |
PropertyTable | The target property table. |
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inline |
Gets the name of the metadata class that this property table conforms to.
Definition at line 61 of file CesiumPropertyTable.h.
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friend |
Definition at line 71 of file CesiumPropertyTable.h.