Cesium for Unreal 2.12.0
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FCesiumPropertyTable Struct Reference

A Blueprint-accessible wrapper for a glTF property table. More...

#include <CesiumPropertyTable.h>

Public Member Functions

 FCesiumPropertyTable ()
 Construct an empty property table instance.
 
 FCesiumPropertyTable (const CesiumGltf::Model &Model, const CesiumGltf::PropertyTable &PropertyTable)
 Constructs a property table from a glTF Property Table.
 
FString getClassName () const
 Gets the name of the metadata class that this property table conforms to.
 

Friends

class UCesiumPropertyTableBlueprintLibrary
 

Detailed Description

A Blueprint-accessible wrapper for a glTF property table.

A property table is a collection of properties for the features in a mesh. It knows how to look up the metadata values associated with a given feature ID.

Definition at line 38 of file CesiumPropertyTable.h.

Constructor & Destructor Documentation

◆ FCesiumPropertyTable() [1/2]

FCesiumPropertyTable::FCesiumPropertyTable ( )
inline

Construct an empty property table instance.

Definition at line 45 of file CesiumPropertyTable.h.

◆ FCesiumPropertyTable() [2/2]

FCesiumPropertyTable::FCesiumPropertyTable ( const CesiumGltf::Model & Model,
const CesiumGltf::PropertyTable & PropertyTable )

Constructs a property table from a glTF Property Table.

Parameters
ModelThe model that stores EXT_structural_metadata.
PropertyTableThe target property table.

Member Function Documentation

◆ getClassName()

FString FCesiumPropertyTable::getClassName ( ) const
inline

Gets the name of the metadata class that this property table conforms to.

Definition at line 61 of file CesiumPropertyTable.h.

Friends And Related Symbol Documentation

◆ UCesiumPropertyTableBlueprintLibrary

Definition at line 71 of file CesiumPropertyTable.h.


The documentation for this struct was generated from the following file: