We are happy to announce the release of Cesium 1.36. Highlights include:
- Added glTF 2.0 support, including physically-based material rendering, morph targets, and appropriate updating of glTF 1.0 models to 2.0
- Added ClassificationPrimitive which defines a volume and draws the intersection of the volume and terrain or 3D Tiles
- Added tileLoad event to Cesium3DTileset
For the full list of changes, see the change log.
glTF 2.0 model with physically-based rendering (PBR) materials
ClassificationPrimitive used to highlight trees in a photogrammetry 3D tileset
AEROmetrex Melbourne model tiled with 3D Tiles
- We’re seeking your input on what you’d like to see in 3D Tiles Next.
- The WebGL Insights book is now free online. The book was edited by Patrick Cozzi, and also features a chapter from Matt Amato and Kevin Ring.
- We tiled a 10 cm-resolution model of Melbourne Australia for AEROmetrex.
- Read about how EclipseTracks.org represents solar eclipses, ahead of the August 21, 2017 total solar eclipse.
- We have a new particle systems tutorial.
From the particle systems tutorial.
- webpack-cesium is a single-file Cesium build to use in static hosting or any build system using CommonJS formats.
- The CesiumHeatmap library brings heat maps to Cesium.
- We’re at SIGGRAPH, July 30–Aug 3 in Los Angeles, California.
- FOSS4G is coming up Aug 14–19 in Boston, Massachusetts.
Patrick and Rachel at the SIGGRAPH Carto BOF. Photo thanks to Theresa-Marie Rhyne.
We have a new showcase up on our demos page.