Skip to main content

3D Geospatial for O3DE

O3DE is an open source, real-time 3D engine designed to power 3D experiences, games, and simulations. O3DE is the successor to Lumberyard, Amazon's AAA-capable game engine. It is fully open source through their collaboration with The Linux Foundation under an Apache 2.0 license.

Cesium for O3DE enables: 

  • A full-scale, high-accuracy WGS84 globe for O3DE.
  • A runtime 3D Tiles engine, complete with level-of-detail selection and caching, to stream massive 3D geospatial datasets.
  • Integrated with O3DE Script Canvas, O3DE’s visual scripting environment, including support for double precision math APIs for precision. 
  • Integration with Cesium ion cloud services for access to curated 3D geospatial content like global terrain, imagery, and buildings, as well as 3D tiling pipelines for your data.

Create rich global simulations and experiences

Cesium for O3DE Integration Workflow

Add real-world context with 3D content and pipelines with Cesium ion

Instant access to global 3D content

Cesium for O3DE integrates with Cesium ion, allowing instant access to cloud-based global high-resolution 3D content including photogrammetry, terrain, imagery, and buildings.

Industry-leading 3D tiling pipelines

Transform your content into optimized spatially indexed 3D Tiles ready to be streamed to O3DE using industry-leading content pipelines, available as part of your Cesium ion subscription, or as on-premises tools.

Online and on-premises

Cesium for O3DE supports cloud and private network content and services based on open standards and APIs. Users can deploy on-premises for a scalable, customizable, end-to-end workflow.

Learn more

Get Started with Cesium for O3DE