Presentations
Maps and Augmented Reality
Patrick Cozzi | Maps for the Web | September 2020
Panel discussion of the possibilities ahead as augmented reality is extended to a broad range of use cases.Cesium - The Platform for 3D Geospatial
Lisa Bos | Carto BOF SIGGRAPH 2020 | August 2020
An overview of Cesium and its latest features, including Cesium OSM Buildings, underground visualization, and smart construction, plus planned development.Webinar - 3D Tiles and Visualization Advancements in STK 11.6
Alex Wood and Ed Mackey | AGI webinar | May 2019
glTF 2.0 models, physics-based rendering (PBR), and streaming massive 3D datasets with 3D Tiles in STK and Cesium.Harnessing the Potential of Drone Data Capture with Cesium
Sarah Chow | FOSS4G NA 2019 | April 2019
How Cesium’s open-core platform is used for visualizing the huge influx of data captured by drones across industries such as construction management, agriculture, and home inspection.What's New and What's Next for Cesium and 3D Tiles?
Omar Shehata | FOSS4G NA 2019 | April 2019
A look at the latest advancements in visualizing massive 3D geospatial data over the past year from the popular open source CesiumJS project, 3D Tiles, and the surrounding Cesium ecosystem.3D - The New Standard for Maps
Omar Shehata | FOSS4G NA 2019 | April 2019
Explore the benefits of 3D visualization, including an intuitive understanding of data and the need for 3D due to modern data collection techniques.Driving Simulations for Autonomous Vehicles with 3D Tiles and Cesium
Tom Fili | FOSS4G NA 2019 | April 2019
Why Cesium is a great platform for autonomous driving, including streaming massive point clouds and photogrammetry models with open standards and fusing time dynamic data for visualizations in CesiumJS.2018 SIGGRAPH Cesium BOF
The Cesium Community | SIGGRAPH 2018 | August 2018
Yearly Cesium update at SIGGRAPH, MC'd by Patrick Cozzi and including presentations from the Cesium team, Mozilla, Esri, Safe Software, and Toyota Research Institute.
Presentations
- Cesium State of the Union. Gabby Getz, Cesium
- A-Terrain for A-Frame. Anselm Hook, Mozilla
- 3D Formats: I3S, 3D Tiles, and Beyond. Tamrat Belayneh, Esri
- 3D Tiles with FME. Dmitri Bagh, Safe Software
- Applications in Autonomous Driving. Vangelis Kokkevis, Toyota Research Institute
2018 SIGGRAPH Carto BOF, WebGL Virtual Globe & Map Engine
Gabby Getz | Carto BOF, SIGGRAPH 2018 | August 2018
A look at some of the latetst geospatial applications using the Cesium ecosystem, and an update on Cesium news from the past year.3D Tiles Update - 3DP SWG
Patrick Cozzi | OGC TC Meeting Fort Collins | June 2018
A broad update on 3D Tiles for the OGC community.Massive Point Cloud Visualization with CesiumJS, 3D Tiles, and Cesium ion
Patrick Cozzi | OGC TC Meeting Fort Collins | June 2018
A broad update 3D Tiles, including ecosystem growth, compression, analytics, and time-dynamic point clouds for autonomous driving.Data Fusion With 3D Tiles
Sean Lilley | FOSS4G NA 2018 | May 2018
Using 3D Tiles to visualize different datasets together in unique ways.CityGML, 3D Tiles and Cesium - A Data Fusion Symphony
Shehzan Mohammed | FOSS4G NA 2018 | May 2018
An overview of why 3D Tiles is perfect for streaming and rendering massive CityGML datasets and the Cesium 3D Tiling Pipeline.2.5D is not 3D
Matthew Amato | FOSS4G NA 2018 | May 2018
Overview of what it means to be 3D and why most mapping engines labelling themselves as 3D are actually 2.5D.The Road to 200,000 Downloads: The Cesium Story
Sarah Chow | FOSS4G NA 2018 | May 2018
Tips from the Cesium experience for creating a healthy community around your open source project.The Making of the Cesium Autonomous Car Simulation
Patrick Cozzi | WebGL/WebVR Meetup during GDC 2018 | March 2018
Why Cesium is a great platform for autonomous driving simulation, including streaming massive point clouds and photogrammetry models using 3D Tiles, and rendering individual agents with glTF.Growing an Open Source Community: Lessons Learned from Cesium
Gabby Getz | University of Pennsylvania CIS 350 Guest Lecture | March 2018
The importance of open source software and how to promote the development of an open source community through lessons learned from Cesium.3D Tiles In Action
Sean Lilley | FOSS4G 2017 | August 2017
An overview of 3D Tiles and the current state of 3D geospatial data.Everything old is new again: What open source Google Earth Enterprise means for Cesium and FOSS4G
Matthew Amato | FOSS4G 2017 | August 2017
A high level overview of the Cesium team's experience integrating with Google Earth Enterprise.Why 3D? The benefits of 3d geospatial visualization beyond pretty pictures
Hannah Pinkos | FOSS4G 2017 | August 2017
Explore the benefits of 3D visualization, including an intuitive understanding of data and the need for 3D due to modern data collection techniques.Cesium and 3D Tiles Update
Patrick Cozzi | Cesium and Carto BOF, SIGGRAPH 2017 | August 2017
An update on new Cesium features, the Cesium community, 3D Tiles and 3D Tiles NextMassive Models
Patrick Cozzi | Williams College Guest Lecture | November 2016
Introduction to data acquisition, use cases, and rendering techniques for massive models.Shadows and Cesium Implementation
Sean Lilley | University of Pennsylvania CIS 460 Guest Lecture | November 2016
A summary of shadow techniques and their implementation in Cesium.3D Tiles: An open specification for streaming massive 3D geospatial scenes
Matthew Amato | FedGeoDay 2016 | October 2016
A high-level overview of 3D Tiles and its rapidly growing ecosystem.Interactive Visualization of Satellite (and Other) Data Online Using Cesium
Matthew Lammers | FedGeoDay 2016 | October 2016
Using Cesium to visualize satellite and weather data at NASA Goddard.Tracking Santa with open source software
Hannah Pinkos | 2016 Geo Open Source Meetup | October 2016
How open soure and open standards are used to make the NORAD Tracks Santa application.3D Tiles OGC Update
Patrick Cozzi | OGC TC Meeting Orlando | September 2016
An update on 3D Tiles for the OGC community, presented at the 3DIM DWG, Point Cloud DWG, and 3DPS SWG.Cesium and 3D Tiles update
Sean Lilley | WebGL and glTF BOF, SIGGRAPH | July 2016
An update on new Cesium features and 3D Tiles for the WebGL community.Virtual Globes Using WebGL and Cesium BOF
The Cesium Community | SIGGRAPH | July 2016
- Yearly Cesium update at SIGGRAPH, including presentations from the Cesium team, Bentley, Propeller, Fraunhofer, and AGI.
- Presentations
- Cesium State of the Union. Patrick Cozzi, Cesium
- Publishing Reality Meshes to Web from Bentley ContextCapture using Cesium 3D Tiles. Makai Smith, Bentley
- Baking AO in the glTF Pipeline. Gary Li, Cesium
- Making Drone Data Useful in Cesium. Chris Cooper, Propeller
- 3D Tiles and OGC's 3D Portrayal service standard. Ralf Gutbell, Fraunhofer
- Visualizing Geostationary Satellite Orbits in Cesium. Ed Mackey, Analytical Graphics, Inc.
Cesium and 3D Tiles update
Sean Lilley | Carto BOF, SIGGRAPH | July 2016
An update on new Cesium features and 3D Tiles for the cartography community.The Open Cesium 3D Tiles Specification: Bringing Massive Geospatial 3D Scenes to the Web
Patrick Cozzi and Sean Lilley | Web3D 2016 | July 2016
90-minute comprehensive technical introduction to 3D Tiles, including LOD approaches and tile formats.3D Tiles: streaming massive heterogeneous 3D geospatial datasets
Patrick Cozzi | OGC Technical and Planning Committee Meeting | March 2016
The motivation for 3D Tiles and the state of the emerging 3D Tiles ecosystem.Getting Started with Open-Source Software Development
Patrick Cozzi | University of Pennsylvania Dining Philosophers | November 2015
Open-source communities, why contribute, how to contribute, open standards, and licenses. Based on our experience with Cesium.Migrating from Google Earth API to Cesium
Professor Hidenori Watanave | FOSS4G | September 2015
Advice based on porting several projects from Google Earth to Cesium. One of the projects, the Hiroshima Archive, also won The Best Cutting Edged Map prize at FOSS4G 2015.The State of WebGL and glTF
Patrick Cozzi | The Graphical Web | September 2015
An update on two Khronos standards used by Cesium: WebGL and glTF.Virtual Globes Using WebGL and Cesium
The Cesium Community | SIGGRAPH | August 2015
- Yearly Cesium update at SIGGRAPH, including presentations from AGI, NICTA, and mousebird consulting.
- Presentations
- Cesium State of the Union, Matthew Amato, AGI
- Community Demos, Hannah Pinkos, AGI
- Using Cesium Terrain in a Native Mobile Toolkit, Steve Gifford, Mousebird Consulting
- Cesium at NICTA, Kevin Ring, NICTA
- 3D Tiles, Patrick Cozzi, AGI
Cesium: A WebGL Virtual Globe and Map Engine
Tom Fili | Carto BOF, SIGGRAPH | August 2015
A bird's-eye introduction to Cesium with a focus on demos and 3D Tiles.glTF ecosystem and mesh compression update
Tony Parisi, Third Eye, Patrick Cozzi, AGI, and Kai Ninomiya, AGI | WebGL BOF, SIGGRAPH | August 2015
The latest news on glTF and the upcoming mesh compression extension.Getting Serious with JavaScript
Matthew Amato and Kevin Ring | WebGL Insights, CRC Press | July 2015
Best practices for large-scale JavaScript and WebGL development based on over four years experience developing Cesium.WebGL, Gaming, and Cesium
Matthew Amato | Philly Game Works 2015 | April 2015
A general overview of both Cesium and WebGL game development.Temporal Visualization with Cesium
Matthew Amato | FOSS4GNA 2015 | March 2015
Overview of Cesium with emphasis on time-dynamic capabilities. Lots of demos.The Rise of 3D GIS on the Web
Patrick Cozzi | NCGIS 2015 | February 2015
3D on the Web in general, Cesium in particular. Mostly demos.Data-driven Geospatial Visualization with Cesium
Matthew Amato | 2014 Geo Open Source Conference | November 2014
Overview of Cesium with recent demos.Bringing 3D Geospatial to the Web with Cesium
Patrick Cozzi | Harvard, Center for Geographic Analysis | November 2014
Overview of Cesium with recent demos.Rendering Massive Geospatial Datasets in Cesium
Patrick Cozzi | MIT Computer Graphics Group | November 2014
WebGL; trends in open data and data acquisition; and streaming and rendering massive geospatial datasets.Creating 3D web maps with Cesium
Patrick Cozzi | JS.Geo | September 2014
A tour of Cesium Sandcastle and live coding to create a Cesium app to load GeoJSON, CZML, glTF, terrain, and imagery.Prerecorded video: Part I and Part II.
Virtual Globes Using WebGL and Cesium
The Cesium Community | SIGGRAPH | August 2014
- Yearly Cesium update at SIGGRAPH, including presentations from AGI, NICTA, and Camptocamp.
- Presentations and Demos
- NORAD Tracks Santa, Patrick Cozzi, AGI
- Space Situational Awareness, Alex Wood, AGI
- National Map, Keith Grochow, NICTA
- Doarama and cesium-blockworld, Chris Cooper, NICTA
- OpenLayers 3 & Cesium Integration, Emmanuel Belo, Camptocamp
3D Geospatial Visualization on the Web with Cesium
Alex Wood | Carto BOF, SIGGRAPH | August 2014
A bird's-eye introduction to Cesium with a focus on data sources and terrain.Cesium, CZML, and glTF
Patrick Cozzi | Geospatial information on the Web workshop, Web3D | August 2014
An introduction to open-standards and open-formats in Cesium and a call for open-standards for high-performance visualization of massive geospatial datasets.glTF: Designing an Open-Standard Runtime Asset Format
Fabrice Robinet, Remi Arnaud, Tony Parisi, and Patrick Cozzi | GPU Pro 5, CRC Press | May 2014
The design rationale of glTF, which is used in Cesium for 3D models.Rendering the Whole Wide World on the World Wide Web
Kevin Ring | Guest lecture in CIS 565: GPU Programming and Architecture, University of Pennsylvania | December 2013
Presents more details of the Cesium terrain engine, plus server-side terrain processing.World-Scale Terrain Rendering
Kevin Ring | Rendering Massive Virtual Worlds, SIGGRAPH | July 2013
Presents challenging implementation details in Cesium's terrain engine.Using Multiple Frustums for Massive Worlds
Patrick Cozzi | Rendering Massive Virtual Worlds, SIGGRAPH | July 2013
Presents the approach used to eliminate z-fighting in Cesium.A WebGL Globe Rendering Pipeline
Patrick Cozzi and Daniel Bagnell | GPU Pro 4, CRC Press | March 2013
Rendering techniques for filling cracks between LODs, filling holes at the poles, and avoiding z-fighting that we developed in the early Cesium days.Cesium: Geo-Scale Data Visualization in a Web Browser
Patrick Cozzi | George Mason University GRAND Seminar | October 2012
WebGL for OpenGL Developers
Patrick Cozzi and Scott Hunter | OpenGL Insights, CRC Press | July 2012
Our thoughts on learning WebGL for those that already know OpenGL, based on our experience with Cesium.