WallOutlineGeometry

new WallOutlineGeometry(options)

A description of a wall outline. A wall is defined by a series of points, which extrude down to the ground. Optionally, they can extrude downwards to a specified height.
Name Type Description
`options` Object Object with the following properties:
Name Type Default Description
`positions` Array.<Cartesian3> An array of Cartesian objects, which are the points of the wall.
`granularity` Number `CesiumMath.RADIANS_PER_DEGREE` optional The distance, in radians, between each latitude and longitude. Determines the number of positions in the buffer.
`maximumHeights` Array.<Number> optional An array parallel to `positions` that give the maximum height of the wall at `positions`. If undefined, the height of each position in used.
`minimumHeights` Array.<Number> optional An array parallel to `positions` that give the minimum height of the wall at `positions`. If undefined, the height at each position is 0.0.
`ellipsoid` Ellipsoid `Ellipsoid.WGS84` optional The ellipsoid for coordinate manipulation
Throws:
• DeveloperError : positions length must be greater than or equal to 2.
• DeveloperError : positions and maximumHeights must have the same length.
• DeveloperError : positions and minimumHeights must have the same length.
Example:
``````// create a wall outline that spans from ground level to 10000 meters
var wall = new Cesium.WallOutlineGeometry({
positions : Cesium.Cartesian3.fromDegreesArrayHeights([
19.0, 47.0, 10000.0,
19.0, 48.0, 10000.0,
20.0, 48.0, 10000.0,
20.0, 47.0, 10000.0,
19.0, 47.0, 10000.0
])
});
var geometry = Cesium.WallOutlineGeometry.createGeometry(wall);``````
See:
• WallGeometry#createGeometry
• WallGeometry#fromConstantHeight

Members

packedLength :Number

The number of elements used to pack the object into an array.

Methods

staticWallOutlineGeometry.createGeometry(wallGeometry) → Geometry|undefined

Computes the geometric representation of a wall outline, including its vertices, indices, and a bounding sphere.
Name Type Description
`wallGeometry` WallOutlineGeometry A description of the wall outline.
Returns:
The computed vertices and indices.

staticWallOutlineGeometry.fromConstantHeights(positions, maximumHeight, minimumHeight, ellipsoid)

A description of a walloutline. A wall is defined by a series of points, which extrude down to the ground. Optionally, they can extrude downwards to a specified height.
Name Type Default Description
`positions` Array.<Cartesian3> An array of Cartesian objects, which are the points of the wall.
`maximumHeight` Number optional A constant that defines the maximum height of the wall at `positions`. If undefined, the height of each position in used.
`minimumHeight` Number optional A constant that defines the minimum height of the wall at `positions`. If undefined, the height at each position is 0.0.
`ellipsoid` Ellipsoid `Ellipsoid.WGS84` optional The ellipsoid for coordinate manipulation
Example:
``````// create a wall that spans from 10000 meters to 20000 meters
var wall = Cesium.WallOutlineGeometry.fromConstantHeights({
positions : Cesium.Cartesian3.fromDegreesArray([
19.0, 47.0,
19.0, 48.0,
20.0, 48.0,
20.0, 47.0,
19.0, 47.0,
]),
minimumHeight : 20000.0,
maximumHeight : 10000.0
});
var geometry = Cesium.WallOutlineGeometry.createGeometry(wall);``````
See:
• WallOutlineGeometry#createGeometry

staticWallOutlineGeometry.pack(value, array, startingIndex)

Stores the provided instance into the provided array.
Name Type Default Description
`value` Object The value to pack.
`array` Array.<Number> The array to pack into.
`startingIndex` Number `0` optional The index into the array at which to start packing the elements.

staticWallOutlineGeometry.unpack(array, startingIndex, result)

Retrieves an instance from a packed array.
Name Type Default Description
`array` Array.<Number> The packed array.
`startingIndex` Number `0` optional The starting index of the element to be unpacked.
`result` WallOutlineGeometry optional The object into which to store the result.