BlendFunction

Determines how blending factors are computed.

Members

staticconstantBlendFunction.CONSTANT_ALPHA :Number

0x8003. The blend factor is the constant alpha.

staticconstantBlendFunction.CONSTANT_COLOR :Number

0x8001. The blend factor is the constant color.

staticconstantBlendFunction.DESTINATION_ALPHA :Number

0x0304. The blend factor is the destination alpha.

staticconstantBlendFunction.DESTINATION_COLOR :Number

0x0306. The blend factor is the destination color.

staticconstantBlendFunction.ONE :Number

1. The blend factor is one.

staticconstantBlendFunction.ONE_MINUS_CONSTANT_ALPHA :Number

0x8004. The blend factor is one minus the constant alpha.

staticconstantBlendFunction.ONE_MINUS_CONSTANT_COLOR :Number

0x8002. The blend factor is one minus the constant color.

staticconstantBlendFunction.ONE_MINUS_DESTINATION_ALPHA :Number

0x0305. The blend factor is one minus the destination alpha.

staticconstantBlendFunction.ONE_MINUS_DESTINATION_COLOR :Number

0x0307. The blend factor is one minus the destination color.

staticconstantBlendFunction.ONE_MINUS_SOURCE_ALPHA :Number

0x0303. The blend factor is one minus the source alpha.

staticconstantBlendFunction.ONE_MINUS_SOURCE_COLOR :Number

0x0301. The blend factor is one minus the source color.

staticconstantBlendFunction.SOURCE_ALPHA :Number

0x0302. The blend factor is the source alpha.

staticconstantBlendFunction.SOURCE_ALPHA_SATURATE :Number

0x0308. The blend factor is the saturated source alpha.

staticconstantBlendFunction.SOURCE_COLOR :Number

0x0300. The blend factor is the source color.

staticconstantBlendFunction.ZERO :Number

0. The blend factor is zero.