czm_eyeHeight2D
        An automatic GLSL uniform containing height (x) and height squared (y)
 of the eye (camera) in the 2D scene in meters.
    
- uniformState#eyeHeight2D
 
        
        
        
        
        
        An automatic GLSL uniform containing height (x) and height squared (y)
 of the eye (camera) in the 2D scene in meters.