new PassState
The state for a particular rendering pass. This is used to supplement the state in a command being executed.
See:
Source:
Members
- 
    blendingEnabled :Boolean
- 
    
    When defined, this overrides the blending property of a DrawCommand's render state. This is used to, for example, to allow the renderer to turn off blending during the picking pass.When this is undefined, the DrawCommand's property is used.- Default Value:
- undefined
 
 
- 
    context :Context
- 
    
    The context used to execute commands for this pass.
- 
    framebuffer :Framebuffer
- 
    
    The framebuffer to render to. This framebuffer is used unless a DrawCommand or ClearCommand explicitly define a framebuffer, which is used for off-screen rendering.- Default Value:
- undefined
 
 
- 
    scissorTest :DOC_TBA
- 
    
    When defined, this overrides the scissor test property of a DrawCommand's render state. This is used to, for example, to allow the renderer to scissor out the pick region during the picking pass.When this is undefined, the DrawCommand's property is used.- Default Value:
- undefined
 
 
