new WallGeometry
A description of a wall, which is similar to a KML line string. A wall is defined by a series of points, which extrude down to the ground. Optionally, they can extrude downwards to a specified height.
Parameters:
| Name | Type | Argument | Default | Description | 
|---|---|---|---|---|
| positions | Array | An array of Cartesian objects, which are the points of the wall. | ||
| options.granularity | Number | <optional> | CesiumMath.RADIANS_PER_DEGREE | The distance, in radians, between each latitude and longitude. Determines the number of positions in the buffer. | 
| maximumHeights | Array | <optional> | An array parallel to positionsthat give the maximum height of the
       wall atpositions. If undefined, the height of each position in used. | |
| minimumHeights | Array | <optional> | An array parallel to positionsthat give the minimum height of the
       wall atpositions. If undefined, the height at each position is 0.0. | |
| ellipsoid | Ellipsoid | <optional> | Ellipsoid.WGS84 | The ellipsoid for coordinate manipulation | 
| options.vertexFormat | VertexFormat | <optional> | VertexFormat.DEFAULT | The vertex attributes to be computed. | 
Throws:
- 
DeveloperError : positions and maximumHeights must have the same length.
- 
DeveloperError : positions and minimumHeights must have the same length.
Example
var positions = [
  Cesium.Cartographic.fromDegrees(19.0, 47.0, 10000.0),
  Cesium.Cartographic.fromDegrees(19.0, 48.0, 10000.0),
  Cesium.Cartographic.fromDegrees(20.0, 48.0, 10000.0),
  Cesium.Cartographic.fromDegrees(20.0, 47.0, 10000.0),
  Cesium.Cartographic.fromDegrees(19.0, 47.0, 10000.0)
];
// create a wall that spans from ground level to 10000 meters
var wall = new Cesium.WallGeometry({
    positions : ellipsoid.cartographicArrayToCartesianArray(positions)
});
var geometry = Cesium.WallGeometry.createGeometry(wall);
    
	
	
- WallGeometry#createGeometry
- WallGeometry#fromConstantHeight
See:
Source:
Methods
- 
    <static> createGeometry
- 
    
    
    Computes the geometric representation of a wall, including its vertices, indices, and a bounding sphere. Parameters:Name Type Description wallGeometryWallGeometry A description of the wall. Throws:DeveloperError : unique positions must be greater than or equal to 2.Returns:Geometry The computed vertices and indices.
- 
    <static> fromConstantHeights
- 
    
    
    A description of a wall, which is similar to a KML line string. A wall is defined by a series of points, which extrude down to the ground. Optionally, they can extrude downwards to a specified height. Parameters:Name Type Argument Default Description positionsArray An array of Cartesian objects, which are the points of the wall. maximumHeightNumber <optional> 
 A constant that defines the maximum height of the wall at positions. If undefined, the height of each position in used.minimumHeightNumber <optional> 
 A constant that defines the minimum height of the wall at positions. If undefined, the height at each position is 0.0.ellipsoidEllipsoid <optional> 
 Ellipsoid.WGS84 The ellipsoid for coordinate manipulation options.vertexFormatVertexFormat <optional> 
 VertexFormat.DEFAULT The vertex attributes to be computed. Examplevar positions = [ Cesium.Cartographic.fromDegrees(19.0, 47.0, 10000.0), Cesium.Cartographic.fromDegrees(19.0, 48.0, 10000.0), Cesium.Cartographic.fromDegrees(20.0, 48.0, 10000.0), Cesium.Cartographic.fromDegrees(20.0, 47.0, 10000.0), Cesium.Cartographic.fromDegrees(19.0, 47.0, 10000.0) ]; // create a wall that spans from 10000 meters to 20000 meters var wall = Cesium.WallGeometry.fromConstantHeights({ positions : ellipsoid.cartographicArrayToCartesianArray(positions), minimumHeight : 20000.0, maximumHeight : 10000.0 }); var geometry = Cesium.WallGeometry.createGeometry(wall);- WallGeometry#createGeometry
 See:
