ModelAnimationLoop
Determines if and how a glTF animation is looped.
See:
Source:
Members
- 
    <static, constant> MIRRORED_REPEAT :Number
- 
    
    Loop the animation. First, playing it forward, then in reverse, then forward, and so on.- Default Value:
- 2
 
 
- 
    <static, constant> NONE :Number
- 
    
    Play the animation once; do not loop it.- Default Value:
- 0
 
 
- 
    <static, constant> REPEAT :Number
- 
    
    Loop the animation playing it from the start immediately after it stops.- Default Value:
- 1
 
 
