requestAnimationFrame

requestAnimationFrame

A browser-independent function to request a new animation frame. This is used to create an application's draw loop as shown in the example below.

Parameters:
Name Type Description
callback Function The function to call when animation is ready.
Returns:
An ID that can be passed to @{link cancelAnimationFrame} to cancel the request.
Example
// Create a draw loop using requestAnimationFrame. The
// tick callback function is called for every animation frame.
function tick() {
  scene.render();
  requestAnimationFrame(tick);
}
tick();
See:
Source: