czm_piOverTwo
        A built-in GLSL floating-point constant for pi/2.
    
Example
// GLSL declaration const float czm_piOverTwo = ...; // Example float pi = 2.0 * czm_piOverTwo;
        
        
        
        
        
        A built-in GLSL floating-point constant for pi/2.
    
// GLSL declaration const float czm_piOverTwo = ...; // Example float pi = 2.0 * czm_piOverTwo;