czm_pi
A built-in GLSL floating-point constant for Math.PI.
Example
// GLSL declaration const float czm_pi = ...; // Example float twoPi = 2.0 * czm_pi;
A built-in GLSL floating-point constant for Math.PI.
// GLSL declaration const float czm_pi = ...; // Example float twoPi = 2.0 * czm_pi;