new SkyAtmosphere
An atmosphere drawn around the limb of the provided ellipsoid. Based on Accurate Atmospheric Scattering in GPU Gems 2.
This is only supported in 3D. atmosphere is faded out when morphing to 2D or Columbus view.
Parameters:
Name | Type | Argument | Default | Description |
---|---|---|---|---|
ellipsoid |
Ellipsoid |
<optional> |
Ellipsoid.WGS84 | The ellipsoid that the atmosphere is drawn around. |
Example
scene.skyAtmosphere = new SkyAtmosphere();
- Scene.skyAtmosphere
See:
Source:
Members
-
show :Boolean
-
Determines if the atmosphere is shown.
- Default Value:
- true
Methods
-
destroy
-
Destroys the WebGL resources held by this object. Destroying an object allows for deterministic release of WebGL resources, instead of relying on the garbage collector to destroy this object.
Once an object is destroyed, it should not be used; calling any function other thanisDestroyed
will result in a DeveloperError exception. Therefore, assign the return value (undefined
) to the object as done in the example.Throws:
DeveloperError : This object was destroyed, i.e., destroy() was called.Returns:
Example
skyAtmosphere = skyAtmosphere && skyAtmosphere.destroy();
-
getEllipsoid
-
Gets the ellipsoid the atmosphere is drawn around.
Returns:
-
isDestroyed
-
Returns true if this object was destroyed; otherwise, false.
If this object was destroyed, it should not be used; calling any function other thanisDestroyed
will result in a DeveloperError exception.Returns:
Booleantrue
if this object was destroyed; otherwise,false
.