new RuntimeError
Constructs an exception object that is thrown due to an error that can occur at runtime, e.g.,
out of memory, could not compile shader, etc. If a function may throw this
exception, the calling code should be prepared to catch it.
On the other hand, a DeveloperError indicates an exception due
to a developer error, e.g., invalid argument, that usually indicates a bug in the
calling code.
Parameters:
Name | Type | Argument | Default | Description |
---|---|---|---|---|
message |
String |
<optional> |
undefined | The error message for this exception. |
See:
Source:
Members
-
<constant> error :Error
-
The Error object containing the stack trace.
- Default Value:
- Error()
See:
-
<constant> message :String
-
The explanation for why this exception was thrown.
-
<constant> name :String
-
'RuntimeError' indicating that this exception was thrown due to a runtime error.
- Default Value:
- "RuntimeError"
-
<constant> stack :String
-
The stack trace of this exception.