czm_threePiOver2
        A built-in GLSL floating-point constant for 3pi/2.
    
Example
// GLSL declaration const float czm_threePiOver2 = ...; // Example float pi = (2.0 / 3.0) * czm_threePiOver2;
        
        
        
        
        
        A built-in GLSL floating-point constant for 3pi/2.
    
// GLSL declaration const float czm_threePiOver2 = ...; // Example float pi = (2.0 / 3.0) * czm_threePiOver2;