new WallGeometry(positions, maximumHeights, minimumHeights, ellipsoid)
A description of a wall, which is similar to a KML line string. A wall is defined by a series of points,
which extrude down to the ground. Optionally, they can extrude downwards to a specified height.
Name | Type | Default | Description |
---|---|---|---|
positions |
Cartesian3[] | An array of Cartesian objects, which are the points of the wall. | |
options.granularity |
Number |
CesiumMath.RADIANS_PER_DEGREE
|
optional The distance, in radians, between each latitude and longitude. Determines the number of positions in the buffer. |
maximumHeights |
Number[] |
optional
An array parallel to positions that give the maximum height of the
wall at positions . If undefined, the height of each position in used. |
|
minimumHeights |
Number[] |
optional
An array parallel to positions that give the minimum height of the
wall at positions . If undefined, the height at each position is 0.0. |
|
ellipsoid |
Ellipsoid |
Ellipsoid.WGS84
|
optional The ellipsoid for coordinate manipulation |
options.vertexFormat |
VertexFormat |
VertexFormat.DEFAULT
|
optional The vertex attributes to be computed. |
Throws:
-
DeveloperError : positions and maximumHeights must have the same length.
-
DeveloperError : positions and minimumHeights must have the same length.
- WallGeometry#createGeometry
- WallGeometry#fromConstantHeight
Example:
// create a wall that spans from ground level to 10000 meters
var wall = new Cesium.WallGeometry({
positions : Cesium.Cartesian3.fromDegreesArrayHeights([
19.0, 47.0, 10000.0,
19.0, 48.0, 10000.0,
20.0, 48.0, 10000.0,
20.0, 47.0, 10000.0,
19.0, 47.0, 10000.0
])
});
var geometry = Cesium.WallGeometry.createGeometry(wall);
See:
Source:
Core/WallGeometry.js, line 80
Methods
-
staticWallGeometry.createGeometry(wallGeometry) → Geometry
-
Computes the geometric representation of a wall, including its vertices, indices, and a bounding sphere.
Name Type Description wallGeometry
WallGeometry A description of the wall. Returns:
The computed vertices and indices.Throws:
-
DeveloperError : unique positions must be greater than or equal to 2.
Source: Core/WallGeometry.js, line 196 -
-
staticWallGeometry.fromConstantHeights(positions, maximumHeight, minimumHeight, ellipsoid)
-
A description of a wall, which is similar to a KML line string. A wall is defined by a series of points, which extrude down to the ground. Optionally, they can extrude downwards to a specified height.
Name Type Default Description positions
Cartesian3[] An array of Cartesian objects, which are the points of the wall. maximumHeight
Number optional A constant that defines the maximum height of the wall at positions
. If undefined, the height of each position in used.minimumHeight
Number optional A constant that defines the minimum height of the wall at positions
. If undefined, the height at each position is 0.0.ellipsoid
Ellipsoid Ellipsoid.WGS84
optional The ellipsoid for coordinate manipulation options.vertexFormat
VertexFormat VertexFormat.DEFAULT
optional The vertex attributes to be computed. - WallGeometry#createGeometry
Example:
// create a wall that spans from 10000 meters to 20000 meters var wall = Cesium.WallGeometry.fromConstantHeights({ positions : Cesium.Cartesian3.fromDegreesArray([ 19.0, 47.0, 19.0, 48.0, 20.0, 48.0, 20.0, 47.0, 19.0, 47.0, ]), minimumHeight : 20000.0, maximumHeight : 10000.0 }); var geometry = Cesium.WallGeometry.createGeometry(wall);
See:
Source: Core/WallGeometry.js, line 143