new CylinderGeometry()
A description of a cylinder.
Name | Type | Default | Description |
---|---|---|---|
options.length |
Number | The length of the cylinder. | |
options.topRadius |
Number | The radius of the top of the cylinder. | |
options.bottomRadius |
Number | The radius of the bottom of the cylinder. | |
options.slices |
Number |
128
|
optional The number of edges around perimeter of the cylinder. |
options.vertexFormat |
VertexFormat |
VertexFormat.DEFAULT
|
optional The vertex attributes to be computed. |
Throws:
-
DeveloperError : options.length must be greater than 0.
-
DeveloperError : options.topRadius must be greater than 0.
-
DeveloperError : options.bottomRadius must be greater than 0.
-
DeveloperError : bottomRadius and topRadius cannot both equal 0.
-
DeveloperError : options.slices must be greater that 3.
Example:
// create cylinder geometry
var cylinder = new Cesium.CylinderGeometry({
length: 200000,
topRadius: 80000,
bottomRadius: 200000,
});
var geometry = Cesium.CylinderGeometry.createGeometry(cylinder);
See:
Methods
-
staticCylinderGeometry.createGeometry(cylinderGeometry) → Geometry
-
Computes the geometric representation of a cylinder, including its vertices, indices, and a bounding sphere.
Name Type Description cylinderGeometry
CylinderGeometry A description of the cylinder. Returns:
The computed vertices and indices.