new DynamicWall()
An optionally time-dynamic two dimensional wall.
Members
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definitionChanged :Event
-
Gets the event that is raised whenever a new property is assigned.
-
fill :Property
-
Gets or sets the Boolean
Property
specifying whether the wall should be filled. -
granularity :Property
-
Gets or sets the Number
Property
specifying the sampling distance, in radians, between each latitude and longitude point. -
material :MaterialProperty
-
Gets or sets the
MaterialProperty
specifying the appearance of the wall. -
maximumHeights :Property
-
Gets or sets the Array
Property
specifying the top heights along the wall. This array must be the same length as vertexPositions, containing a height for each position. If undefined, the heights from vertexPositions are used. -
minimumHeights :Property
-
Gets or sets the Array
Property
specifying the bottom heights of the wall. This array must be the same length as vertexPositions, containing a height for each position. If undefined, the bottom of the wall will be on the surface of the ellipsoid. -
outline :Property
-
Gets or sets the Boolean
Property
specifying whether the wall should be outlined. -
outlineColor :Property
-
Gets or sets the Color
Property
specifying whether the color of the outline. -
show :Property
-
Gets or sets the boolean
Property
specifying the wall's visibility.
Methods
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clone(result) → DynamicWall
-
Duplicates a DynamicWall instance.
Name Type Description result
DynamicWall optional The object onto which to store the result. Returns:
The modified result parameter or a new instance if one was not provided. -
merge(source)
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Assigns each unassigned property on this object to the value of the same property on the provided source object.
Name Type Description source
DynamicWall The object to be merged into this object.