new BoxGeometry()
Describes a cube centered at the origin.
Name | Type | Default | Description |
---|---|---|---|
options.minimumCorner |
Cartesian3 | The minimum x, y, and z coordinates of the box. | |
options.maximumCorner |
Cartesian3 | The maximum x, y, and z coordinates of the box. | |
options.vertexFormat |
VertexFormat |
VertexFormat.DEFAULT
|
optional The vertex attributes to be computed. |
Example:
var box = new Cesium.BoxGeometry({
vertexFormat : Cesium.VertexFormat.POSITION_ONLY,
maximumCorner : new Cesium.Cartesian3(250000.0, 250000.0, 250000.0),
minimumCorner : new Cesium.Cartesian3(-250000.0, -250000.0, -250000.0)
});
var geometry = Cesium.BoxGeometry.createGeometry(box);
See:
Source:
Core/BoxGeometry.js, line 51
Methods
-
staticBoxGeometry.createGeometry(boxGeometry) → Geometry
-
Computes the geometric representation of a box, including its vertices, indices, and a bounding sphere.
Name Type Description boxGeometry
BoxGeometry A description of the box. Returns:
The computed vertices and indices.Source: Core/BoxGeometry.js, line 123 -
staticBoxGeometry.fromDimensions()
-
Creates a cube centered at the origin given its dimensions.
Name Type Default Description options.dimensions
Cartesian3 The width, depth, and height of the box stored in the x, y, and z coordinates of the Cartesian3
, respectively.options.vertexFormat
VertexFormat VertexFormat.DEFAULT
optional The vertex attributes to be computed. Throws:
-
DeveloperError : All dimensions components must be greater than or equal to zero.
Example:
var box = Cesium.BoxGeometry.fromDimensions({ vertexFormat : Cesium.VertexFormat.POSITION_ONLY, dimensions : new Cesium.Cartesian3(500000.0, 500000.0, 500000.0) }); var geometry = Cesium.BoxGeometry.createGeometry(box);
See:
Source: Core/BoxGeometry.js, line 91 -