Moon

new Moon()

Draws the Moon in 3D.
Name Type Default Description
options.show Boolean true optional Determines whether the moon will be rendered.
options.textureUrl String buildModuleUrl('Assets/Textures/moonSmall.jpg') optional The moon texture.
options.ellipsoid Ellipsoid Ellipsoid.MOON optional The moon ellipsoid.
options.onlySunLighting Boolean true optional Use the sun as the only light source.
Example:
scene.moon = new Cesium.Moon();

Members

ellipsoid :Ellipsoid

The moon ellipsoid.
Default Value: Ellipsoid.MOON

onlySunLighting :Boolean

Use the sun as the only light source.
Default Value: true

show :Boolean

Determines if the moon will be shown.
Default Value: true

textureUrl :String

The moon texture.
Default Value: buildModuleUrl('Assets/Textures/moonSmall.jpg')

Methods

destroy()undefined

Destroys the WebGL resources held by this object. Destroying an object allows for deterministic release of WebGL resources, instead of relying on the garbage collector to destroy this object.

Once an object is destroyed, it should not be used; calling any function other than isDestroyed will result in a DeveloperError exception. Therefore, assign the return value (undefined) to the object as done in the example.
Returns:
Throws:
  • DeveloperError : This object was destroyed, i.e., destroy() was called.
Example:
moon = moon && moon.destroy();
See:

isDestroyed()Boolean

Returns true if this object was destroyed; otherwise, false.

If this object was destroyed, it should not be used; calling any function other than isDestroyed will result in a DeveloperError exception.
Returns:
true if this object was destroyed; otherwise, false.
See: