new Matrix3(column0Row0, column1Row0, column2Row0, column0Row1, column1Row1, column2Row1, column0Row2, column1Row2, column2Row2)
A 3x3 matrix, indexable as a column-major order array.
Constructor parameters are in row-major order for code readability.
| Name | Type | Default | Description |
|---|---|---|---|
column0Row0 |
Number |
0.0
|
optional The value for column 0, row 0. |
column1Row0 |
Number |
0.0
|
optional The value for column 1, row 0. |
column2Row0 |
Number |
0.0
|
optional The value for column 2, row 0. |
column0Row1 |
Number |
0.0
|
optional The value for column 0, row 1. |
column1Row1 |
Number |
0.0
|
optional The value for column 1, row 1. |
column2Row1 |
Number |
0.0
|
optional The value for column 2, row 1. |
column0Row2 |
Number |
0.0
|
optional The value for column 0, row 2. |
column1Row2 |
Number |
0.0
|
optional The value for column 1, row 2. |
column2Row2 |
Number |
0.0
|
optional The value for column 2, row 2. |
- Matrix3.fromColumnMajor
- Matrix3.fromRowMajorArray
- Matrix3.fromQuaternion
- Matrix3.fromScale
- Matrix3.fromUniformScale
- Matrix2
- Matrix4
See:
Source:
Core/Matrix3.js, line 42
Members
-
staticMatrix3.COLUMN0ROW0
-
The index into Matrix3 for column 0, row 0.Source: Core/Matrix3.js, line 1232
-
staticMatrix3.COLUMN0ROW1
-
The index into Matrix3 for column 0, row 1.Source: Core/Matrix3.js, line 1238
-
staticMatrix3.COLUMN0ROW2
-
The index into Matrix3 for column 0, row 2.Source: Core/Matrix3.js, line 1244
-
staticMatrix3.COLUMN1ROW0
-
The index into Matrix3 for column 1, row 0.Source: Core/Matrix3.js, line 1250
-
staticMatrix3.COLUMN1ROW1
-
The index into Matrix3 for column 1, row 1.Source: Core/Matrix3.js, line 1256
-
staticMatrix3.COLUMN1ROW2
-
The index into Matrix3 for column 1, row 2.Source: Core/Matrix3.js, line 1262
-
staticMatrix3.COLUMN2ROW0
-
The index into Matrix3 for column 2, row 0.Source: Core/Matrix3.js, line 1268
-
staticMatrix3.COLUMN2ROW1
-
The index into Matrix3 for column 2, row 1.Source: Core/Matrix3.js, line 1274
-
staticMatrix3.COLUMN2ROW2
-
The index into Matrix3 for column 2, row 2.Source: Core/Matrix3.js, line 1280
-
staticMatrix3.IDENTITY
-
An immutable Matrix3 instance initialized to the identity matrix.Source: Core/Matrix3.js, line 1224
Methods
-
clone(result) → Matrix3
-
Duplicates the provided Matrix3 instance.
Name Type Description resultMatrix3 optional The object onto which to store the result. Returns:
The modified result parameter or a new Matrix3 instance if one was not provided.Source: Core/Matrix3.js, line 1289 -
equals(right) → Boolean
-
Compares this matrix to the provided matrix componentwise and returns
trueif they are equal,falseotherwise.Name Type Description rightMatrix3 optional The right hand side matrix. Returns:
trueif they are equal,falseotherwise.Source: Core/Matrix3.js, line 1301 -
equalsEpsilon(right, epsilon) → Boolean
-
Compares this matrix to the provided matrix componentwise and returns
trueif they are within the provided epsilon,falseotherwise.Name Type Description rightMatrix3 optional The right hand side matrix. epsilonNumber The epsilon to use for equality testing. Returns:
trueif they are within the provided epsilon,falseotherwise.Source: Core/Matrix3.js, line 1315 -
toString() → String
-
Creates a string representing this Matrix with each row being on a separate line and in the format '(column0, column1, column2)'.
Returns:
A string representing the provided Matrix with each row being on a separate line and in the format '(column0, column1, column2)'.Source: Core/Matrix3.js, line 1326 -
staticMatrix3.abs(matrix, result) → Matrix3
-
Computes a matrix, which contains the absolute (unsigned) values of the provided matrix's elements.
Name Type Description matrixMatrix3 The matrix with signed elements. resultMatrix3 optional The object onto which to store the result. Returns:
The modified result parameter or a new Matrix3 instance if one was not provided.Source: Core/Matrix3.js, line 1061 -
staticMatrix3.clone(matrix, result) → Matrix3
-
Duplicates a Matrix3 instance.
Name Type Description matrixMatrix3 The matrix to duplicate. resultMatrix3 optional The object onto which to store the result. Returns:
The modified result parameter or a new Matrix3 instance if one was not provided. (Returns undefined if matrix is undefined)Source: Core/Matrix3.js, line 64 -
staticMatrix3.determinant(matrix) → Number
-
Computes the determinant of the provided matrix.
Name Type Description matrixMatrix3 The matrix to use. Returns:
The value of the determinant of the matrix.Source: Core/Matrix3.js, line 1093 -
staticMatrix3.equals(left, right) → Boolean
-
Compares the provided matrices componentwise and returns
trueif they are equal,falseotherwise.Name Type Description leftMatrix3 optional The first matrix. rightMatrix3 optional The second matrix. Returns:
trueif left and right are equal,falseotherwise.Source: Core/Matrix3.js, line 1173 -
staticMatrix3.equalsEpsilon(left, right, epsilon) → Boolean
-
Compares the provided matrices componentwise and returns
trueif they are within the provided epsilon,falseotherwise.Name Type Description leftMatrix3 optional The first matrix. rightMatrix3 optional The second matrix. epsilonNumber The epsilon to use for equality testing. Returns:
trueif left and right are within the provided epsilon,falseotherwise.Source: Core/Matrix3.js, line 1199 -
staticMatrix3.fromArray(array, startingIndex, result) → Matrix3
-
Creates a Matrix3 from 9 consecutive elements in an array.
Name Type Default Description arrayNumber[] The array whose 9 consecutive elements correspond to the positions of the matrix. Assumes column-major order. startingIndexNumber 0optional The offset into the array of the first element, which corresponds to first column first row position in the matrix. resultMatrix3 optional The object onto which to store the result. Returns:
The modified result parameter or a new Matrix3 instance if one was not provided.Example:
// Create the Matrix3: // [1.0, 2.0, 3.0] // [1.0, 2.0, 3.0] // [1.0, 2.0, 3.0] var v = [1.0, 1.0, 1.0, 2.0, 2.0, 2.0, 3.0, 3.0, 3.0]; var m = Cesium.Matrix3.fromArray(v); // Create same Matrix3 with using an offset into an array var v2 = [0.0, 0.0, 1.0, 1.0, 1.0, 2.0, 2.0, 2.0, 3.0, 3.0, 3.0]; var m2 = Cesium.Matrix3.fromArray(v2, 2);Source: Core/Matrix3.js, line 108 -
staticMatrix3.fromColumnMajorArray(values, result)
-
Creates a Matrix3 instance from a column-major order array.
Name Type Description valuesNumber[] The column-major order array. resultMatrix3 optional The object in which the result will be stored, if undefined a new instance will be created. Returns:
The modified result parameter, or a new Matrix3 instance if one was not provided.Source: Core/Matrix3.js, line 143 -
staticMatrix3.fromQuaternion(quaternion) → Matrix3
-
Computes a 3x3 rotation matrix from the provided quaternion.
Name Type Description quaternionQuaternion the quaternion to use. Returns:
The 3x3 rotation matrix from this quaternion.Source: Core/Matrix3.js, line 194 -
staticMatrix3.fromRotationX(angle, result)
-
Creates a rotation matrix around the x-axis.
Name Type Description angleNumber The angle, in radians, of the rotation. Positive angles are counterclockwise. resultMatrix3 optional The object in which the result will be stored, if undefined a new instance will be created. Returns:
The modified result parameter, or a new Matrix3 instance if one was not provided.Example:
// Rotate a point 45 degrees counterclockwise around the x-axis. var p = new Cesium.Cartesian3(5, 6, 7); var m = Cesium.Matrix3.fromRotationX(Cesium.Math.toRadians(45.0)); var rotated = Cesium.Matrix3.multiplyByVector(m, p);Source: Core/Matrix3.js, line 337 -
staticMatrix3.fromRotationY(angle, result)
-
Creates a rotation matrix around the y-axis.
Name Type Description angleNumber The angle, in radians, of the rotation. Positive angles are counterclockwise. resultMatrix3 optional The object in which the result will be stored, if undefined a new instance will be created. Returns:
The modified result parameter, or a new Matrix3 instance if one was not provided.Example:
// Rotate a point 45 degrees counterclockwise around the y-axis. var p = new Cesium.Cartesian3(5, 6, 7); var m = Cesium.Matrix3.fromRotationY(Cesium.Math.toRadians(45.0)); var rotated = Cesium.Matrix3.multiplyByVector(m, p);Source: Core/Matrix3.js, line 381 -
staticMatrix3.fromRotationZ(angle, result)
-
Creates a rotation matrix around the z-axis.
Name Type Description angleNumber The angle, in radians, of the rotation. Positive angles are counterclockwise. resultMatrix3 optional The object in which the result will be stored, if undefined a new instance will be created. Returns:
The modified result parameter, or a new Matrix3 instance if one was not provided.Example:
// Rotate a point 45 degrees counterclockwise around the z-axis. var p = new Cesium.Cartesian3(5, 6, 7); var m = Cesium.Matrix3.fromRotationZ(Cesium.Math.toRadians(45.0)); var rotated = Cesium.Matrix3.multiplyByVector(m, p);Source: Core/Matrix3.js, line 425 -
staticMatrix3.fromRowMajorArray(values, result)
-
Creates a Matrix3 instance from a row-major order array. The resulting matrix will be in column-major order.
Name Type Description valuesNumber[] The row-major order array. resultMatrix3 optional The object in which the result will be stored, if undefined a new instance will be created. Returns:
The modified result parameter, or a new Matrix3 instance if one was not provided.Source: Core/Matrix3.js, line 162 -
staticMatrix3.fromScale(scale, result)
-
Computes a Matrix3 instance representing a non-uniform scale.
Name Type Description scaleCartesian3 The x, y, and z scale factors. resultMatrix3 optional The object in which the result will be stored, if undefined a new instance will be created. Returns:
The modified result parameter, or a new Matrix3 instance if one was not provided.Example:
// Creates // [7.0, 0.0, 0.0] // [0.0, 8.0, 0.0] // [0.0, 0.0, 9.0] var m = Cesium.Matrix3.fromScale(new Cesium.Cartesian3(7.0, 8.0, 9.0));Source: Core/Matrix3.js, line 256 -
staticMatrix3.fromUniformScale(scale, result)
-
Computes a Matrix3 instance representing a uniform scale.
Name Type Description scaleNumber The uniform scale factor. resultMatrix3 optional The object in which the result will be stored, if undefined a new instance will be created. Returns:
The modified result parameter, or a new Matrix3 instance if one was not provided.Example:
// Creates // [2.0, 0.0, 0.0] // [0.0, 2.0, 0.0] // [0.0, 0.0, 2.0] var m = Cesium.Matrix3.fromUniformScale(2.0);Source: Core/Matrix3.js, line 297 -
staticMatrix3.getColumn(matrix, index, result) → Cartesian3
-
Retrieves a copy of the matrix column at the provided index as a Cartesian3 instance.
Name Type Description matrixMatrix3 The matrix to use. indexNumber The zero-based index of the column to retrieve. resultCartesian3 optional The object onto which to store the result. Returns:
The modified result parameter or a new Cartesian3 instance if one was not provided.Throws:
-
DeveloperError : index must be 0, 1, or 2.
See:
Source: Core/Matrix3.js, line 529 -
-
staticMatrix3.getEigenDecomposition(matrix, result) → Object
-
Computes the eigenvectors and eigenvalues of a symmetric matrix.
Returns a diagonal matrix and unitary matrix such that:
matrix = unitary matrix * diagonal matrix * transpose(unitary matrix)The values along the diagonal of the diagonal matrix are the eigenvalues. The columns of the unitary matrix are the corresponding eigenvectors.
Name Type Description matrixMatrix3 The matrix to decompose into diagonal and unitary matrix. Expected to be symmetric. resultObject optional An object with unitary and diagonal properties which are matrices onto which to store the result. Returns:
An object with unitary and diagonal properties which are the unitary and diagonal matrices, respectively.Example:
var a = //... symetric matrix var result = { unitary : new Cesium.Matrix3(), diagonal : new Cesium.Matrix3() }; Cesium.Matrix3.getEigenDecomposition(a, result); var unitaryTranspose = Cesium.Matrix3.transpose(result.unitary); var b = Cesium.Matrix3.multiply(result.unitary, result.diagonal); Cesium.Matrix3.multiply(b, unitaryTranspose, b); // b is now equal to a var lambda = Cesium.Matrix3.getColumn(result.diagonal, 0).x; // first eigenvalue var v = Cesium.Matrix3.getColumn(result.unitary, 0); // first eigenvector var c = Cesium.Cartesian3.multiplyByScalar(v, lambda); // equal to Cesium.Matrix3.multiplyByVector(a, v)Source: Core/Matrix3.js, line 1012 -
staticMatrix3.getElementIndex(row, column) → Number
-
Computes the array index of the element at the provided row and column.
Name Type Description rowNumber The zero-based index of the row. columnNumber The zero-based index of the column. Returns:
The index of the element at the provided row and column.Throws:
-
DeveloperError : row must be 0, 1, or 2.
-
DeveloperError : column must be 0, 1, or 2.
Example:
var myMatrix = new Cesium.Matrix3(); var column1Row0Index = Cesium.Matrix3.getElementIndex(1, 0); var column1Row0 = myMatrix[column1Row0Index] myMatrix[column1Row0Index] = 10.0;Source: Core/Matrix3.js, line 503 -
-
staticMatrix3.getMaximumScale(matrix) → Number
-
Computes the maximum scale assuming the matrix is an affine transformation. The maximum scale is the maximum length of the column vectors.
Name Type Description matrixMatrix3 The matrix. Returns:
The maximum scale.Source: Core/Matrix3.js, line 697 -
staticMatrix3.getRow(matrix, index, result) → Cartesian3
-
Retrieves a copy of the matrix row at the provided index as a Cartesian3 instance.
Name Type Description matrixMatrix3 The matrix to use. indexNumber The zero-based index of the row to retrieve. resultCartesian3 optional The object onto which to store the result. Returns:
The modified result parameter or a new Cartesian3 instance if one was not provided.Throws:
-
DeveloperError : index must be 0, 1, or 2.
See:
Source: Core/Matrix3.js, line 602 -
-
staticMatrix3.getScale(matrix, result) → Cartesian3
-
Extracts the non-uniform scale assuming the matrix is an affine transformation.
Name Type Description matrixMatrix3 The matrix. resultCartesian3 optional The object onto which to store the result. Returns:
The modified result parameter or a new Cartesian3 instance if one was not provided.Source: Core/Matrix3.js, line 670 -
staticMatrix3.inverse(matrix, result) → Matrix3
-
Computes the inverse of the provided matrix.
Name Type Description matrixMatrix3 The matrix to invert. resultMatrix3 optional The object onto which to store the result. Returns:
The modified result parameter or a new Matrix3 instance if one was not provided.Throws:
-
DeveloperError : matrix is not invertible.
Source: Core/Matrix3.js, line 1123 -
-
staticMatrix3.multiply(left, right, result) → Matrix3
-
Computes the product of two matrices.
Name Type Description leftMatrix3 The first matrix. rightMatrix3 The second matrix. resultMatrix3 optional The object onto which to store the result. Returns:
The modified result parameter or a new Matrix3 instance if one was not provided.Source: Core/Matrix3.js, line 711 -
staticMatrix3.multiplyByScalar(matrix, scalar, result) → Matrix3
-
Computes the product of a matrix and a scalar.
Name Type Description matrixMatrix3 The matrix. scalarNumber The number to multiply by. resultMatrix3 optional The object onto which to store the result. Returns:
The modified result parameter or a new Cartesian3 instance if one was not provided.Source: Core/Matrix3.js, line 795 -
staticMatrix3.multiplyByVector(matrix, cartesian, result) → Cartesian3
-
Computes the product of a matrix and a column vector.
Name Type Description matrixMatrix3 The matrix. cartesianCartesian3 The column. resultCartesian3 optional The object onto which to store the result. Returns:
The modified result parameter or a new Cartesian3 instance if one was not provided.Source: Core/Matrix3.js, line 759 -
staticMatrix3.negate(matrix, result) → Matrix3
-
Creates a negated copy of the provided matrix.
Name Type Description matrixMatrix3 The matrix to negate. resultMatrix3 optional The object onto which to store the result. Returns:
The modified result parameter or a new Matrix3 instance if one was not provided.Source: Core/Matrix3.js, line 830 -
staticMatrix3.setColumn(matrix, index, cartesian, result) → Matrix3
-
Computes a new matrix that replaces the specified column in the provided matrix with the provided Cartesian3 instance.
Name Type Description matrixMatrix3 The matrix to use. indexNumber The zero-based index of the column to set. cartesianCartesian3 The Cartesian whose values will be assigned to the specified column. resultCartesian3 optional The object onto which to store the result. Returns:
The modified result parameter or a new Matrix3 instance if one was not provided.Throws:
-
DeveloperError : index must be 0, 1, or 2.
See:
Source: Core/Matrix3.js, line 568 -
-
staticMatrix3.setRow(matrix, index, cartesian, result) → Matrix3
-
Computes a new matrix that replaces the specified row in the provided matrix with the provided Cartesian3 instance.
Name Type Description matrixMatrix3 The matrix to use. indexNumber The zero-based index of the row to set. cartesianCartesian3 The Cartesian whose values will be assigned to the specified row. resultCartesian3 optional The object onto which to store the result. Returns:
The modified result parameter or a new Matrix3 instance if one was not provided.Throws:
-
DeveloperError : index must be 0, 1, or 2.
See:
Source: Core/Matrix3.js, line 640 -
-
staticMatrix3.toArray(matrix, result) → Number[]
-
Creates an Array from the provided Matrix3 instance. The array will be in column-major order.
Name Type Description matrixMatrix3 The matrix to use.. resultNumber[] optional The Array onto which to store the result. Returns:
The modified Array parameter or a new Array instance if one was not provided.Source: Core/Matrix3.js, line 464 -
staticMatrix3.transpose(matrix, result) → Matrix3
-
Computes the transpose of the provided matrix.
Name Type Description matrixMatrix3 The matrix to transpose. resultMatrix3 optional The object onto which to store the result. Returns:
The modified result parameter or a new Matrix3 instance if one was not provided.Source: Core/Matrix3.js, line 862
