new Matrix3(column0Row0, column1Row0, column2Row0, column0Row1, column1Row1, column2Row1, column0Row2, column1Row2, column2Row2)
A 3x3 matrix, indexable as a column-major order array.
Constructor parameters are in row-major order for code readability.
Name | Type | Default | Description |
---|---|---|---|
column0Row0 |
Number |
0.0
|
optional The value for column 0, row 0. |
column1Row0 |
Number |
0.0
|
optional The value for column 1, row 0. |
column2Row0 |
Number |
0.0
|
optional The value for column 2, row 0. |
column0Row1 |
Number |
0.0
|
optional The value for column 0, row 1. |
column1Row1 |
Number |
0.0
|
optional The value for column 1, row 1. |
column2Row1 |
Number |
0.0
|
optional The value for column 2, row 1. |
column0Row2 |
Number |
0.0
|
optional The value for column 0, row 2. |
column1Row2 |
Number |
0.0
|
optional The value for column 1, row 2. |
column2Row2 |
Number |
0.0
|
optional The value for column 2, row 2. |
- Matrix3.fromColumnMajor
- Matrix3.fromRowMajorArray
- Matrix3.fromQuaternion
- Matrix3.fromScale
- Matrix3.fromUniformScale
- Matrix2
- Matrix4
See:
Source:
Core/Matrix3.js, line 42
Members
-
staticMatrix3.COLUMN0ROW0
-
The index into Matrix3 for column 0, row 0.Source: Core/Matrix3.js, line 1232
-
staticMatrix3.COLUMN0ROW1
-
The index into Matrix3 for column 0, row 1.Source: Core/Matrix3.js, line 1238
-
staticMatrix3.COLUMN0ROW2
-
The index into Matrix3 for column 0, row 2.Source: Core/Matrix3.js, line 1244
-
staticMatrix3.COLUMN1ROW0
-
The index into Matrix3 for column 1, row 0.Source: Core/Matrix3.js, line 1250
-
staticMatrix3.COLUMN1ROW1
-
The index into Matrix3 for column 1, row 1.Source: Core/Matrix3.js, line 1256
-
staticMatrix3.COLUMN1ROW2
-
The index into Matrix3 for column 1, row 2.Source: Core/Matrix3.js, line 1262
-
staticMatrix3.COLUMN2ROW0
-
The index into Matrix3 for column 2, row 0.Source: Core/Matrix3.js, line 1268
-
staticMatrix3.COLUMN2ROW1
-
The index into Matrix3 for column 2, row 1.Source: Core/Matrix3.js, line 1274
-
staticMatrix3.COLUMN2ROW2
-
The index into Matrix3 for column 2, row 2.Source: Core/Matrix3.js, line 1280
-
staticMatrix3.IDENTITY
-
An immutable Matrix3 instance initialized to the identity matrix.Source: Core/Matrix3.js, line 1224
Methods
-
clone(result) → Matrix3
-
Duplicates the provided Matrix3 instance.
Name Type Description result
Matrix3 optional The object onto which to store the result. Returns:
The modified result parameter or a new Matrix3 instance if one was not provided.Source: Core/Matrix3.js, line 1289 -
equals(right) → Boolean
-
Compares this matrix to the provided matrix componentwise and returns
true
if they are equal,false
otherwise.Name Type Description right
Matrix3 optional The right hand side matrix. Returns:
true
if they are equal,false
otherwise.Source: Core/Matrix3.js, line 1301 -
equalsEpsilon(right, epsilon) → Boolean
-
Compares this matrix to the provided matrix componentwise and returns
true
if they are within the provided epsilon,false
otherwise.Name Type Description right
Matrix3 optional The right hand side matrix. epsilon
Number The epsilon to use for equality testing. Returns:
true
if they are within the provided epsilon,false
otherwise.Source: Core/Matrix3.js, line 1315 -
toString() → String
-
Creates a string representing this Matrix with each row being on a separate line and in the format '(column0, column1, column2)'.
Returns:
A string representing the provided Matrix with each row being on a separate line and in the format '(column0, column1, column2)'.Source: Core/Matrix3.js, line 1326 -
staticMatrix3.abs(matrix, result) → Matrix3
-
Computes a matrix, which contains the absolute (unsigned) values of the provided matrix's elements.
Name Type Description matrix
Matrix3 The matrix with signed elements. result
Matrix3 optional The object onto which to store the result. Returns:
The modified result parameter or a new Matrix3 instance if one was not provided.Source: Core/Matrix3.js, line 1061 -
staticMatrix3.clone(matrix, result) → Matrix3
-
Duplicates a Matrix3 instance.
Name Type Description matrix
Matrix3 The matrix to duplicate. result
Matrix3 optional The object onto which to store the result. Returns:
The modified result parameter or a new Matrix3 instance if one was not provided. (Returns undefined if matrix is undefined)Source: Core/Matrix3.js, line 64 -
staticMatrix3.determinant(matrix) → Number
-
Computes the determinant of the provided matrix.
Name Type Description matrix
Matrix3 The matrix to use. Returns:
The value of the determinant of the matrix.Source: Core/Matrix3.js, line 1093 -
staticMatrix3.equals(left, right) → Boolean
-
Compares the provided matrices componentwise and returns
true
if they are equal,false
otherwise.Name Type Description left
Matrix3 optional The first matrix. right
Matrix3 optional The second matrix. Returns:
true
if left and right are equal,false
otherwise.Source: Core/Matrix3.js, line 1173 -
staticMatrix3.equalsEpsilon(left, right, epsilon) → Boolean
-
Compares the provided matrices componentwise and returns
true
if they are within the provided epsilon,false
otherwise.Name Type Description left
Matrix3 optional The first matrix. right
Matrix3 optional The second matrix. epsilon
Number The epsilon to use for equality testing. Returns:
true
if left and right are within the provided epsilon,false
otherwise.Source: Core/Matrix3.js, line 1199 -
staticMatrix3.fromArray(array, startingIndex, result) → Matrix3
-
Creates a Matrix3 from 9 consecutive elements in an array.
Name Type Default Description array
Number[] The array whose 9 consecutive elements correspond to the positions of the matrix. Assumes column-major order. startingIndex
Number 0
optional The offset into the array of the first element, which corresponds to first column first row position in the matrix. result
Matrix3 optional The object onto which to store the result. Returns:
The modified result parameter or a new Matrix3 instance if one was not provided.Example:
// Create the Matrix3: // [1.0, 2.0, 3.0] // [1.0, 2.0, 3.0] // [1.0, 2.0, 3.0] var v = [1.0, 1.0, 1.0, 2.0, 2.0, 2.0, 3.0, 3.0, 3.0]; var m = Cesium.Matrix3.fromArray(v); // Create same Matrix3 with using an offset into an array var v2 = [0.0, 0.0, 1.0, 1.0, 1.0, 2.0, 2.0, 2.0, 3.0, 3.0, 3.0]; var m2 = Cesium.Matrix3.fromArray(v2, 2);
Source: Core/Matrix3.js, line 108 -
staticMatrix3.fromColumnMajorArray(values, result)
-
Creates a Matrix3 instance from a column-major order array.
Name Type Description values
Number[] The column-major order array. result
Matrix3 optional The object in which the result will be stored, if undefined a new instance will be created. Returns:
The modified result parameter, or a new Matrix3 instance if one was not provided.Source: Core/Matrix3.js, line 143 -
staticMatrix3.fromQuaternion(quaternion) → Matrix3
-
Computes a 3x3 rotation matrix from the provided quaternion.
Name Type Description quaternion
Quaternion the quaternion to use. Returns:
The 3x3 rotation matrix from this quaternion.Source: Core/Matrix3.js, line 194 -
staticMatrix3.fromRotationX(angle, result)
-
Creates a rotation matrix around the x-axis.
Name Type Description angle
Number The angle, in radians, of the rotation. Positive angles are counterclockwise. result
Matrix3 optional The object in which the result will be stored, if undefined a new instance will be created. Returns:
The modified result parameter, or a new Matrix3 instance if one was not provided.Example:
// Rotate a point 45 degrees counterclockwise around the x-axis. var p = new Cesium.Cartesian3(5, 6, 7); var m = Cesium.Matrix3.fromRotationX(Cesium.Math.toRadians(45.0)); var rotated = Cesium.Matrix3.multiplyByVector(m, p);
Source: Core/Matrix3.js, line 337 -
staticMatrix3.fromRotationY(angle, result)
-
Creates a rotation matrix around the y-axis.
Name Type Description angle
Number The angle, in radians, of the rotation. Positive angles are counterclockwise. result
Matrix3 optional The object in which the result will be stored, if undefined a new instance will be created. Returns:
The modified result parameter, or a new Matrix3 instance if one was not provided.Example:
// Rotate a point 45 degrees counterclockwise around the y-axis. var p = new Cesium.Cartesian3(5, 6, 7); var m = Cesium.Matrix3.fromRotationY(Cesium.Math.toRadians(45.0)); var rotated = Cesium.Matrix3.multiplyByVector(m, p);
Source: Core/Matrix3.js, line 381 -
staticMatrix3.fromRotationZ(angle, result)
-
Creates a rotation matrix around the z-axis.
Name Type Description angle
Number The angle, in radians, of the rotation. Positive angles are counterclockwise. result
Matrix3 optional The object in which the result will be stored, if undefined a new instance will be created. Returns:
The modified result parameter, or a new Matrix3 instance if one was not provided.Example:
// Rotate a point 45 degrees counterclockwise around the z-axis. var p = new Cesium.Cartesian3(5, 6, 7); var m = Cesium.Matrix3.fromRotationZ(Cesium.Math.toRadians(45.0)); var rotated = Cesium.Matrix3.multiplyByVector(m, p);
Source: Core/Matrix3.js, line 425 -
staticMatrix3.fromRowMajorArray(values, result)
-
Creates a Matrix3 instance from a row-major order array. The resulting matrix will be in column-major order.
Name Type Description values
Number[] The row-major order array. result
Matrix3 optional The object in which the result will be stored, if undefined a new instance will be created. Returns:
The modified result parameter, or a new Matrix3 instance if one was not provided.Source: Core/Matrix3.js, line 162 -
staticMatrix3.fromScale(scale, result)
-
Computes a Matrix3 instance representing a non-uniform scale.
Name Type Description scale
Cartesian3 The x, y, and z scale factors. result
Matrix3 optional The object in which the result will be stored, if undefined a new instance will be created. Returns:
The modified result parameter, or a new Matrix3 instance if one was not provided.Example:
// Creates // [7.0, 0.0, 0.0] // [0.0, 8.0, 0.0] // [0.0, 0.0, 9.0] var m = Cesium.Matrix3.fromScale(new Cesium.Cartesian3(7.0, 8.0, 9.0));
Source: Core/Matrix3.js, line 256 -
staticMatrix3.fromUniformScale(scale, result)
-
Computes a Matrix3 instance representing a uniform scale.
Name Type Description scale
Number The uniform scale factor. result
Matrix3 optional The object in which the result will be stored, if undefined a new instance will be created. Returns:
The modified result parameter, or a new Matrix3 instance if one was not provided.Example:
// Creates // [2.0, 0.0, 0.0] // [0.0, 2.0, 0.0] // [0.0, 0.0, 2.0] var m = Cesium.Matrix3.fromUniformScale(2.0);
Source: Core/Matrix3.js, line 297 -
staticMatrix3.getColumn(matrix, index, result) → Cartesian3
-
Retrieves a copy of the matrix column at the provided index as a Cartesian3 instance.
Name Type Description matrix
Matrix3 The matrix to use. index
Number The zero-based index of the column to retrieve. result
Cartesian3 optional The object onto which to store the result. Returns:
The modified result parameter or a new Cartesian3 instance if one was not provided.Throws:
-
DeveloperError : index must be 0, 1, or 2.
See:
Source: Core/Matrix3.js, line 529 -
-
staticMatrix3.getEigenDecomposition(matrix, result) → Object
-
Computes the eigenvectors and eigenvalues of a symmetric matrix.
Returns a diagonal matrix and unitary matrix such that:
matrix = unitary matrix * diagonal matrix * transpose(unitary matrix)
The values along the diagonal of the diagonal matrix are the eigenvalues. The columns of the unitary matrix are the corresponding eigenvectors.
Name Type Description matrix
Matrix3 The matrix to decompose into diagonal and unitary matrix. Expected to be symmetric. result
Object optional An object with unitary and diagonal properties which are matrices onto which to store the result. Returns:
An object with unitary and diagonal properties which are the unitary and diagonal matrices, respectively.Example:
var a = //... symetric matrix var result = { unitary : new Cesium.Matrix3(), diagonal : new Cesium.Matrix3() }; Cesium.Matrix3.getEigenDecomposition(a, result); var unitaryTranspose = Cesium.Matrix3.transpose(result.unitary); var b = Cesium.Matrix3.multiply(result.unitary, result.diagonal); Cesium.Matrix3.multiply(b, unitaryTranspose, b); // b is now equal to a var lambda = Cesium.Matrix3.getColumn(result.diagonal, 0).x; // first eigenvalue var v = Cesium.Matrix3.getColumn(result.unitary, 0); // first eigenvector var c = Cesium.Cartesian3.multiplyByScalar(v, lambda); // equal to Cesium.Matrix3.multiplyByVector(a, v)
Source: Core/Matrix3.js, line 1012 -
staticMatrix3.getElementIndex(row, column) → Number
-
Computes the array index of the element at the provided row and column.
Name Type Description row
Number The zero-based index of the row. column
Number The zero-based index of the column. Returns:
The index of the element at the provided row and column.Throws:
-
DeveloperError : row must be 0, 1, or 2.
-
DeveloperError : column must be 0, 1, or 2.
Example:
var myMatrix = new Cesium.Matrix3(); var column1Row0Index = Cesium.Matrix3.getElementIndex(1, 0); var column1Row0 = myMatrix[column1Row0Index] myMatrix[column1Row0Index] = 10.0;
Source: Core/Matrix3.js, line 503 -
-
staticMatrix3.getMaximumScale(matrix) → Number
-
Computes the maximum scale assuming the matrix is an affine transformation. The maximum scale is the maximum length of the column vectors.
Name Type Description matrix
Matrix3 The matrix. Returns:
The maximum scale.Source: Core/Matrix3.js, line 697 -
staticMatrix3.getRow(matrix, index, result) → Cartesian3
-
Retrieves a copy of the matrix row at the provided index as a Cartesian3 instance.
Name Type Description matrix
Matrix3 The matrix to use. index
Number The zero-based index of the row to retrieve. result
Cartesian3 optional The object onto which to store the result. Returns:
The modified result parameter or a new Cartesian3 instance if one was not provided.Throws:
-
DeveloperError : index must be 0, 1, or 2.
See:
Source: Core/Matrix3.js, line 602 -
-
staticMatrix3.getScale(matrix, result) → Cartesian3
-
Extracts the non-uniform scale assuming the matrix is an affine transformation.
Name Type Description matrix
Matrix3 The matrix. result
Cartesian3 optional The object onto which to store the result. Returns:
The modified result parameter or a new Cartesian3 instance if one was not provided.Source: Core/Matrix3.js, line 670 -
staticMatrix3.inverse(matrix, result) → Matrix3
-
Computes the inverse of the provided matrix.
Name Type Description matrix
Matrix3 The matrix to invert. result
Matrix3 optional The object onto which to store the result. Returns:
The modified result parameter or a new Matrix3 instance if one was not provided.Throws:
-
DeveloperError : matrix is not invertible.
Source: Core/Matrix3.js, line 1123 -
-
staticMatrix3.multiply(left, right, result) → Matrix3
-
Computes the product of two matrices.
Name Type Description left
Matrix3 The first matrix. right
Matrix3 The second matrix. result
Matrix3 optional The object onto which to store the result. Returns:
The modified result parameter or a new Matrix3 instance if one was not provided.Source: Core/Matrix3.js, line 711 -
staticMatrix3.multiplyByScalar(matrix, scalar, result) → Matrix3
-
Computes the product of a matrix and a scalar.
Name Type Description matrix
Matrix3 The matrix. scalar
Number The number to multiply by. result
Matrix3 optional The object onto which to store the result. Returns:
The modified result parameter or a new Cartesian3 instance if one was not provided.Source: Core/Matrix3.js, line 795 -
staticMatrix3.multiplyByVector(matrix, cartesian, result) → Cartesian3
-
Computes the product of a matrix and a column vector.
Name Type Description matrix
Matrix3 The matrix. cartesian
Cartesian3 The column. result
Cartesian3 optional The object onto which to store the result. Returns:
The modified result parameter or a new Cartesian3 instance if one was not provided.Source: Core/Matrix3.js, line 759 -
staticMatrix3.negate(matrix, result) → Matrix3
-
Creates a negated copy of the provided matrix.
Name Type Description matrix
Matrix3 The matrix to negate. result
Matrix3 optional The object onto which to store the result. Returns:
The modified result parameter or a new Matrix3 instance if one was not provided.Source: Core/Matrix3.js, line 830 -
staticMatrix3.setColumn(matrix, index, cartesian, result) → Matrix3
-
Computes a new matrix that replaces the specified column in the provided matrix with the provided Cartesian3 instance.
Name Type Description matrix
Matrix3 The matrix to use. index
Number The zero-based index of the column to set. cartesian
Cartesian3 The Cartesian whose values will be assigned to the specified column. result
Cartesian3 optional The object onto which to store the result. Returns:
The modified result parameter or a new Matrix3 instance if one was not provided.Throws:
-
DeveloperError : index must be 0, 1, or 2.
See:
Source: Core/Matrix3.js, line 568 -
-
staticMatrix3.setRow(matrix, index, cartesian, result) → Matrix3
-
Computes a new matrix that replaces the specified row in the provided matrix with the provided Cartesian3 instance.
Name Type Description matrix
Matrix3 The matrix to use. index
Number The zero-based index of the row to set. cartesian
Cartesian3 The Cartesian whose values will be assigned to the specified row. result
Cartesian3 optional The object onto which to store the result. Returns:
The modified result parameter or a new Matrix3 instance if one was not provided.Throws:
-
DeveloperError : index must be 0, 1, or 2.
See:
Source: Core/Matrix3.js, line 640 -
-
staticMatrix3.toArray(matrix, result) → Number[]
-
Creates an Array from the provided Matrix3 instance. The array will be in column-major order.
Name Type Description matrix
Matrix3 The matrix to use.. result
Number[] optional The Array onto which to store the result. Returns:
The modified Array parameter or a new Array instance if one was not provided.Source: Core/Matrix3.js, line 464 -
staticMatrix3.transpose(matrix, result) → Matrix3
-
Computes the transpose of the provided matrix.
Name Type Description matrix
Matrix3 The matrix to transpose. result
Matrix3 optional The object onto which to store the result. Returns:
The modified result parameter or a new Matrix3 instance if one was not provided.Source: Core/Matrix3.js, line 862