PixelDatatype
DOC_TBA
Members
-
<static, constant> FLOAT :Number
-
0x1406. 32-bit floating-point.
-
<static, constant> UNSIGNED_BYTE :Number
-
0x1401. 8-bit unsigned byte.
-
<static, constant> UNSIGNED_INT :Number
-
0x1405. An unsigned int pixel datatype used for depth textures with 32-bit depth values.
-
<static, constant> UNSIGNED_INT_24_8_WEBGL :Number
-
0x84FA. An unsigned int pixel datatype used for depth-stencil textures with 24-bit depth and 8-bit stencil values.
-
<static, constant> UNSIGNED_SHORT :Number
-
0x1403. An unsigned short pixel datatype used for depth textures with 16-bit depth values.
-
<static, constant> UNSIGNED_SHORT_4_4_4_4 :Number
-
0x8033. An unsigned short pixel datatype with 4 bytes for each R, G, B, and A component.
-
<static, constant> UNSIGNED_SHORT_5_5_5_1 :Number
-
0x8034. An unsigned short pixel datatype with 5 bits for R, G, and B components, and 1 byte for A.
-
<static, constant> UNSIGNED_SHORT_5_6_5 :Number
-
0x8363. An unsigned short pixel datatype with 5 bits for R, 6 for G, and 5 for B.
Methods
-
<static> validate
-
DOC_TBA
Parameters:
Name Type Description pixelDatatype
PixelDatatype Returns: