new ModelMesh
A model's mesh. This will eventually hold a material for material animations via the Cesium API.
Use Model#getMesh to create an instance.
See:
Source:
Members
-
<readonly> name :String
-
The value of the
name
property of this mesh. This is the name assigned by the artist when the asset is created. This can be different than the name of the mesh property, which is internal to glTF.