czm_cellular
DOC_TBA Implemented by Stefan Gustavson, and distributed under the MIT License. http://openglinsights.git.sourceforge.net/git/gitweb.cgi?p=openglinsights/openglinsights;a=tree;f=proceduraltextures
- Stefan Gustavson's chapter, Procedural Textures in GLSL, in OpenGL Insights.