new BoxGeometry
Describes a cube centered at the origin.
Parameters:
Name | Type | Argument | Default | Description |
---|---|---|---|---|
options.minimumCorner |
Cartesian3 | The minimum x, y, and z coordinates of the box. | ||
options.maximumCorner |
Cartesian3 | The maximum x, y, and z coordinates of the box. | ||
options.vertexFormat |
VertexFormat |
<optional> |
VertexFormat.DEFAULT | The vertex attributes to be computed. |
Throws:
-
DeveloperError : options.minimumCorner is required.
-
DeveloperError : options.maximumCorner is required.
Example
var box = new BoxGeometry({ vertexFormat : VertexFormat.POSITION_ONLY, maximumCorner : new Cartesian3(250000.0, 250000.0, 250000.0), minimumCorner : new Cartesian3(-250000.0, -250000.0, -250000.0) }); var geometry = BoxGeometry.createGeometry(box);
- BoxGeometry#fromDimensions
- BoxGeometry#createGeometry
See:
Source:
Methods
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<static> createGeometry
-
Computes the geometric representation of a box, including its vertices, indices, and a bounding sphere.
Parameters:
Name Type Description boxGeometry
BoxGeometry A description of the box. Returns:
Geometry The computed vertices and indices. -
<static> fromDimensions
-
Creates a cube centered at the origin given its dimensions.
Parameters:
Name Type Argument Default Description options.dimensions
Cartesian3 The width, depth, and height of the box stored in the x, y, and z coordinates of the Cartesian3
, respectively.options.vertexFormat
VertexFormat <optional>
VertexFormat.DEFAULT The vertex attributes to be computed. Throws:
-
DeveloperError : options.dimensions is required.
-
DeveloperError : All dimensions components must be greater than or equal to zero.
Example
var box = BoxGeometry.fromDimensions({ vertexFormat : VertexFormat.POSITION_ONLY, dimensions : new Cartesian3(500000.0, 500000.0, 500000.0) }); var geometry = BoxGeometry.createGeometry(box);
- BoxGeometry#createGeometry
See:
-