Enabling the 3D Geospatial Ecosystem in Unreal Engine
Built on open standards and APIs, Cesium for Unreal combines the 3D geospatial capability of Cesium with the high-fidelity rendering power of Unreal Engine, unlocking the 3D geospatial ecosystem for game engines.
- Free and open source visualization plugin — available March 30, 2021
- The first full-scale high-accuracy WGS84 globe for Unreal Engine
- Visualize massive high-resolution real-world photogrammetry and 3D content at runtime using 3D Tiles
- Optional subscription-based access to global 3D content and 3D content pipelines via Cesium ion
Create Digital Worlds from Real-World 3D Content
Add Real-World Context with 3D Content and Pipelines with Cesium ion
Instant Access to Global 3D Content
Cesium for Unreal plugin will ship with an integration for Cesium ion, allowing instant access to cloud-based global high-resolution 3D content including photogrammetry, terrain, imagery, and buildings.
Industry-Leading 3D Tiling Pipelines
Transform your content into optimized spatially indexed 3D Tiles ready to be streamed to Unreal Engine using industry-leading content pipelines, available as part of your Cesium ion subscription, or as on-premises tools.
Online and On-Premises
Cesium for Unreal supports cloud and private network content and services based on open standards and APIs. Users can deploy on-premises for a scalable, customizable, end-to-end workflow.
Experience Project Anywhere
Project Anywhere was built by Cesium, Epic Games, Microsoft, and NVIDIA to demonstrate the possibilities of Cesium for Unreal.
Visit Project Anywhere.