Cesium Releases in April 2022
We’ve made a lot of updates in this month’s releases: CesiumJS now supports 3D Tiles 1.1 and Cesium for Unreal is now available for Unreal Engine 5 Preview 2.
We’ve also added two new tutorials on Cesium for Unreal: Hide Parts of Tilesets with Cartographic Polygons and Editing Tileset Materials.
CesiumJS 1.92 Release
CesiumJS 1.92 is now available. In addition to numerous bug fixes, we’ve added experimental support for the 3D Tiles 1.1 draft. Highlights of the release include:
Cesium3DTileset
now has asplitDirection
property, allowing the tileset to only be drawn on the left or right side of the screen. This is useful for visual comparison of tilesets.- Added image-based lighting,
lightColor
,minimumPixelSize
,scale
, andmaximumScale
toModelExperimental
. - Added a 'renderable' property to 'Fog' to disable its visual rendering while preserving tiles culling at a distance.
- Added support for
EXT_structural_metadata
property attributes and textures inCustomShader
. - Added
Cartesian2.clamp
,Cartesian3.clamp
, andCartesian4.clamp
.
See the changelog for a full list of updates and links to the discussion & code on each one. You can also subscribe to the Cesium roundup release thread on the community forum to get notifications about our monthly releases.
Cesium for Unreal 1.12.0 Release
Cesium for Unreal is now available for Unreal Engine 5 Preview 2, in addition to 4.26 and 4.27. Highlights of the new release include:
- Numerous changes in the Unreal Engine 5 version to take better advantage of the new support for double-precision coordinates.
- Added support for Web Map Service (WMS) raster overlays.
- Enabled anisotropic texture filtering by default for raster overlay textures, resulting in higher quality horizon views and much less “shimmering.” New texture group, filtering, and mipmap options allow fine-grained user control as needed.
- Improvements to the Credits system, including the ability to optionally show credits on screen instead of in a separate popup.
- Fixed memory leaks when using glTF emissive textures or moving the camera quickly.
Check the Cesium for Unreal (UE4) changelog, the Cesium for Unreal (UE5) changelog, the Cesium for Unreal Samples release, and the Cesium Native 0.14.0 changelog for the full list of updates.
Powered by Cesium
This month we saw Cesium at work in a number of sectors.