Skip to main content

Cesium Releases in February 2026

In January, we attended GeoBuiz in Denver and opened the call for presentations and early bird registration for the 2026 Cesium Developer Conference. Looking ahead, we’re thrilled to be a host of the 134th OGC Member meeting in Philadelphia in March. 

We made improvements across Cesium this month. To get notifications about our monthly releases, you can subscribe to the Cesium release roundup thread on our community forum.

CesiumJS 1.138 release

CesiumJS 1.138 is now available. Highlights of the release include:

  • Fixed jitter artifacts on Intel Arc GPUs. #12879 
  • Improved voxel memory usage by reworking Megatexture to use Texture3D#12570 
  • Fixed multiple issues causing undefined pick results in 2D/CV scene modes. #13083 
  • Fixed label sizing for some fonts and characters. #9767 

For more details, see the changelog.

Volumetric rendering with voxels in CesiumJS was optimized with WebGL2’s 3D Textures for reduced memory usage at runtime.

Volumetric rendering with voxels in CesiumJS was optimized with WebGL2’s 3D Textures for reduced memory usage at runtime.

Cesium for Unreal 2.23.0 release

Cesium for Unreal v2.23.0 is now available. Highlights of this release include:

  • When adding a CesiumCartographicPolygon to the level via the Cesium panel, the polygon is now created in the current Editor view, rather than at the origin. 
  • Added ACesiumCartographicPolygon::SetPolygonPoints to shape a polygon spline from a list of positions in cartographic or Earth-Centered, Earth-Fixed coordinates. 
  • Re-enabled support for tileset water masks on macOS devices. 

In addition to the above, this release updates cesium-native from v0.56.0 to v0.57.0. See the changelog for a complete list of changes in cesium-native. 

Check the Cesium for Unreal release and the Cesium for Unreal Samples release for the full list of updates.

Cesium for Unity 1.22.0 release

Cesium for Unity v1.22.0 is now available. Highlights of this release include:

  • Fixed a bug that prevented CesiumGoogleMapTilesRasterOverlay from being added to a GameObject in more recent versions of Unity.  

In addition to the above, this release updates cesium-native from v0.56.0 to v0.57.0. See the changelog for a complete list of changes in cesium-native. 

Check the Cesium for Unity changelog for the full list of updates, and follow our Cesium for Unity tutorials to get started. 

Cesium ion updates

Coming this week: The Design and Reality Tilers will now be packaged with the tilers and tools in the 3D Tiling Pipeline. Versions will be unified, and all tilers will be on v5.0.0. 

Powered by Cesium