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Cesium at I/ITSEC 2021

Cesium will be at the Interservice/Industry Training, Simulation and Education Conference (I/ITSEC), the world's largest modeling, simulation, and training event, this week. The conference will be held in person in Orlando, Florida from November 29-December 3. 

Visit us in booth 2634 to meet the team and experience Cesium demos curated for the modeling and simulation community. 

We’ll be showing off the following:

3D Tiles Next

Cesium recently announced that 3D Tiles Next is now open for community feedback. 3D Tiles Next is a set of extensions for streaming interactive 3D at scale that improve the ability to:

  • efficiently stream semantic metadata
  • run massive simulations and analytics via spatial indexes
  • integrate with the glTF software and extension ecosystem

The extensions for 3D Tiles Next enable streaming game-like geospatial experiences to the open metaverse across devices, including current and future VR and AR wearables. 3D Tiles Next takes advantage of 5G and compute both at edge and in the cloud, to improve 3D geospatial experiences in an open and interoperable ecosystem. 

In developing 3D Tiles Next, we collaborated closely with Maxar to ensure the extensions will serve the modeling and simulation community’s needs for efficient runtime terrain for training, simulation, and operations.

3D Tiles Next

Cesium for Unreal

Cesium for Unreal is a free, open-source plugin that brings precise, real-world data into Unreal Engine at global scale, providing high visual realism and accurate physics and enabling models to interact with geo-specific environments. Download from UE Marketplace.

Cesium for Unreal demo for I/ITSEC 2021 - Maxar 3D Surface Mesh of Joint Base Lewis-McChord (JBLM) Training Area in Unreal Engine 4, using Cesium for Unreal. ICV Stryker model by Vigilante.

Maxar 3D Surface Mesh of Joint Base Lewis-McChord (JBLM) Training Area in Unreal Engine 4, using Cesium for Unreal. ICV Stryker model by Vigilante.

Cesium 4D for Operations

CesiumJS provides 4D visualization for operations use cases such as analysis, planning, common operating picture (COP), and rehearsal. Together with Maxar and Open Sensor Hub, we’re leveraging 3D Tiles Next and the One World Terrain Well-Formed Format to enable 4D visualization and tooling for measurements, line of sight, viewshed analysis, and more.

Cesium 3D COP

Project Anywhere XR

Developed jointly by Cesium, Epic Games, Microsoft, and NVIDIA, and featuring Cesium World Terrain, and data from Aerometrex, Maxar, and Nearmap, "Project Anywhere" streams 3D Tiles of the entire world to HoloLens2. Download free from UE Marketplace.

Aerometrex data of Melbourne, Australia in Project Anywhere XR, developed by Cesium, Epic Games, Microsoft, and NVIDIA

Aerometrex data of Melbourne, Australia in Project Anywhere XR

Visit the Cesium team and our guests from Maxar and Epic Games in Booth 2634. We look forward to seeing you in Orlando!