Skip to main content

Cesium Webinar Series: Build with Vector Tiles in Cesium

Global river flows dataset from HydroRiver. North American view. 

Tuesday, October 13, 2026 | 12 p.m. ET | Teams

Quarterly training and technical exchange for Cesium users

No sales—just knowledge: code walk-throughs, architecture patterns, and Q&A. Learn from Cesium engineers about bringing interoperable data and open tools to your workflows.

Polgyon and Polyline draping

Bring massive vector datasets into your 3D applications

Vector data is fundamental to geospatial applications—but working with massive datasets in a 3D environment can be challenging. How do you stream large volumes of points, lines, and polygons while maintaining performance, precision, styling, and the geographic context your users need?

The new Vector Tiles Technology Preview brings an end-to-end workflow for tiling and streaming massive vector datasets as 3D Tiles, with high-fidelity rendering in CesiumJS and Cesium for Unreal.

Join us for a live introduction to Vector Tiles, including a technical presentation, live demonstration, and Q&A with the Cesium team.

Featuring:

Austin Robison, Principal Product Manager

Ben Jewett, Developer Relations

Cory Barr, Developer Relations

Philadelphia

What you'll learn

  • 3D Tiles 2.0 architecture: An overview of the evolving 3D Tiles 2.0 standard and how vector streaming natively integrates into the open 3D geospatial ecosystem to bridge 2D GIS and 3D worlds.
  • Automated Tiling in Cesium ion: Ingesting Shapefiles, GeoJSON, and GeoPackages into multi-scale 3D Tiles using attribute-driven LODs (e.g., river discharge or road hierarchy).
  • Runtime Draping & Dynamic Styling: Clamping vectors to complex terrain (heightReference: CLAMP_TO_GROUND) and applying real-time styling expressions (Cesium3DTileStyle) in CesiumJS.
  • Mapbox Vector Tiles (MVT) in 3D: Integrating existing 2D MVT endpoints directly into CesiumJS using MVTDataProvider.
  • High-Fidelity Simulation in Unreal: Streaming vector overlays onto photogrammetry and terrain in Cesium for Unreal.
  • Live Developer Q&A: Direct discussion with the Cesium team on format specifications, performance benchmarks, and implementation roadmaps.
Global river flows dataset from HydroRiver. Zoomed in at the Mississippi River.

How to prepare

Nothing to install ahead of time. Come with questions for the Cesium team.

vector draping view in Cesium ion

Recording

Can't attend live? Register anyway. We will distribute the recording to attendees after the webinar.

3D-native vector tileset displayed along with a photogrammetry mesh of the Robert Street bridge in St. Paul, Minnesota

Questions?

Reach out to hello@cesium.com.

Presenters

Cesium Webinar Series: Build with Vector Tiles in Cesium

Tuesday, October 13, 2026 | 12 p.m. ET | Teams