
Bring massive vector datasets into your 3D applications
Vector data is fundamental to geospatial applications—but working with massive datasets in a 3D environment can be challenging. How do you stream large volumes of points, lines, and polygons while maintaining performance, precision, styling, and the geographic context your users need?
The new Vector Tiles Technology Preview brings an end-to-end workflow for tiling and streaming massive vector datasets as 3D Tiles, with high-fidelity rendering in CesiumJS and Cesium for Unreal.
Join us for a live introduction to Vector Tiles, including a technical presentation, live demonstration, and Q&A with the Cesium team.
Featuring:
Austin Robison, Principal Product Manager
Ben Jewett, Developer Relations
Cory Barr, Developer Relations









