czm_piOverTwo
A built-in GLSL floating-point constant for pi/2.
Example
// GLSL declaration const float czm_piOverTwo = ...; // Example float pi = 2.0 * czm_piOverTwo;
A built-in GLSL floating-point constant for pi/2.
// GLSL declaration const float czm_piOverTwo = ...; // Example float pi = 2.0 * czm_piOverTwo;