SkyAtmosphere

SkyAtmosphere

new SkyAtmosphere

An atmosphere drawn around the limb of the provided ellipsoid. Based on Accurate Atmospheric Scattering in GPU Gems 2.

This is only supported in 3D. atmosphere is faded out when morphing to 2D or Columbus view.

Parameters:
Name Type Argument Default Description
ellipsoid Ellipsoid <optional>
Ellipsoid.WGS84 The ellipsoid that the atmosphere is drawn around.
Example
scene.skyAtmosphere = new SkyAtmosphere();
See:
  • Scene.skyAtmosphere

Members

morphTime :Number

The current morph transition time between 2D/Columbus View and 3D, with 0.0 being 2D or Columbus View and 1.0 being 3D.

show :Boolean

Determines if the atmosphere is shown.

The default is true.

Methods

destroy

Destroys the WebGL resources held by this object. Destroying an object allows for deterministic release of WebGL resources, instead of relying on the garbage collector to destroy this object.

Once an object is destroyed, it should not be used; calling any function other than isDestroyed will result in a DeveloperError exception. Therefore, assign the return value (undefined) to the object as done in the example.

Throws:
DeveloperError : This object was destroyed, i.e., destroy() was called.
Returns:
Example
skyAtmosphere = skyAtmosphere && skyAtmosphere.destroy();
See:

getEllipsoid

Gets the ellipsoid the atmosphere is drawn around.

Returns:

isDestroyed

Returns true if this object was destroyed; otherwise, false.

If this object was destroyed, it should not be used; calling any function other than isDestroyed will result in a DeveloperError exception.

Returns:
Boolean true if this object was destroyed; otherwise, false.
See: