Skip to main content

Cesium Ecosystem Grant Supports Development of Cesium Plugin for Godot

We are excited to announce that Battle Road will create an open source Cesium plugin for the Godot Asset Library with support from a Cesium Ecosystem Grant. 


Battle Road is the developer of AtomEngine, a platform for simulation and modeling at planet scale, and has experience working with both Cesium and Godot technologies. Godot Engine is the largest cross-platform, free, and open source game engine. Enabling Cesium in Godot will bring performant and precise 3D data to an expanded global audience and is in line with our commitment to an open ecosystem for developers.

“Our open source plugin to integrate Cesium with Godot will enable developers to bring real-world 3D geospatial data into an accessible, flexible game engine,” said Josh Henderson, CEO and co-Founder of Battle Road. “This opens up a whole new range of possibilities for innovation in gaming, simulations, education, and other real-world applications across industries.”

AtomEngine, Battle Road’s platform using both Godot and Cesium.

AtomEngine, Battle Road’s platform using both Godot and Cesium.

Battle Road will create the Cesium plugin for Godot using Cesium Native, our open source library that powers runtime integrations in Cesium for Unreal, Cesium for Unity, and Cesium for Omniverse.  

The Cesium plugin for Godot will bring a base WGS84 globe and experience to the Godot community, including global imagery and support for Cesium World Terrain and Cesium World Bathymetry. Included in the plugin will be 3D Tiles 1.0 and 1.1 mesh and point cloud support, giving users access to the streamable, optimized format designed to tap the potential of today’s ever-growing collection of 3D geospatial data. Beyond data interoperability, Battle Road will build interactivity (physics), platform support, and learning content to make the plugin open and accessible for the Godot community.

Work is underway, with plans to make the plugin available in early 2025.

AtomEngine, Battle Road’s platform using both Godot and Cesium.

AtomEngine, Battle Road’s platform using both Godot and Cesium.

AtomEngine, Battle Road’s platform using both Godot and Cesium.

Screenshot of AtomEngine

AtomEngine, Battle Road’s platform using both Godot and Cesium.

Screenshot of AtomEngine

Applications for Cesium Ecosystem Grants will reopen on October 1, 2024. The grant program is Cesium’s $1 million commitment to advancing openness and interoperability in 3D geospatial. 

If you or your organization are increasing ecosystem interoperability, supporting open source software and open standards, or creating educational advancements that address challenges and opportunities in 3D geospatial, you may be eligible for a grant. Visit Cesium Ecosystem Grants to learn more. 

We look forward to supporting this and other contributions to the open source and 3D geospatial community.