Cesium Releases in March 2023
This month we added support for rendering point clouds in Cesium for Unreal and Cesium for Unity. We also shared an update on our Cesium Certified Developer program, which debuted in October 2022.
CesiumJS 1.103 Release
CesiumJS 1.103 is now available, with implementation of smooth zoom with a mouse wheel (#11062).
Other highlights of the release include:
- Enabled lighting on voxels with BOX shape. #11076
- Fixed browser warning for
willReadFrequently
option. #11025 - Replaced constructor types with primitive types in JSDoc and generated TypeScript definitions. #11080
- Adjusted render order of voxels and opaque entities. #11120
- Fixed artifacts on edges of voxels with BOX shape. #11050
For more details, see the changelog. You can subscribe to the Cesium release roundup thread on the community forum to get notifications about our monthly releases.
This month we also published a blog about collaborating with Esri to bring open source support for Indexed 3D Scene Layers (I3S) to CesiumJS.
This release also includes some important bug fixes and performance improvements. Check the Cesium for Unreal (UE4) release, the Cesium for Unreal (UE5) release, and the Cesium for Unreal Samples release for the full list of updates.
Cesium for Unity 0.3.0 Release
The Cesium for Unity preview also gained support for 3D Tiles point clouds!
Other highlights of the release include:
- Improved
CesiumGlobeAnchor
, making it able to manage a globe-relative rotation and scale in addition to position. Also improved its performance, particularly when shifting the origin. - Added support for multiple 3D Tiles feature tables, as well as access to metadata properties by name.
- Fixed a bug that prevented targeting of il2cpp in Unity 2022.2.
Check the changelog for the full list of updates, and follow our Cesium for Unity tutorials to get started.
Cesium ion Updates
We updated Cesium ion to use the most recent Sentinel-2 imagery and Cesium OSM Buildings 3D Tileset.
The changelog has the full list of updates.