Cesium Releases May 2021
- Fixed an issue where
Camera.flyTo
would not work properly with a non-WGS84 Ellipsoid. - Fixed an issue where setting the
ViewportQuad
rectangle after creating the viewport had no effect. - Fixed an issue where TypeScript was not picking up type defintions for
ArcGISTiledElevationTerrainProvider
.
See the changelog for a full list of updates and links to the discussion & code on each one. You can also subscribe to the CesiumJS release thread on our community forum to get notifications about our monthly releases.
Cesium for Unreal 1.2 Release
Cesium for Unreal 1.2 is now available. With this release, Cesium for Unreal is now supported on Linux, Mac, and PC.
Other highlights of the release include:
- Added a dynamic camera that adapts to height above terrain.
- Added support for Tile Map Service (TMS) raster overlays.
- Numerous bug fixes
See the changelog for a full list of updates.
Powered by Cesium
We’re all about open standards and interoperability so you can get the 3D data you need when and where you need it.
This month we’ve got our eye on integrations that make that easier. Looking for high res photogrammetry? Whether you’re creating your own reality meshes with Bentley’s ContextCapture or using city-size models captured by Aerometrex, through Cesium ion you can stream the data you need into CesiumJS or Cesium for Unreal.
Sign up for a free Cesium ion community account to access Aerometrex’s 3D model of Denver, with subcentimeter resolution.