We are pleased to announce the release of Cesium 1.11.
This is a significant release with camera, terrain, and imagery improvements, and bug fixes.
- Improved camera flights. Take them for a spin in Sandcastle.
- The camera now zooms to the point under the mouse cursor, instead of the center of the canvas.
- Terrain and Imagery
- Improved terrain and imagery performance and reduced tile loading by up to 50%, depending on the camera view. See Terrain Culling with Oriented Bounding Boxes for the under-the-hood details.
- Added UrlTemplateImageryProvider, which allows access to a wide variety of imagery sources, including OpenStreetMap, TMS, WMTS, WMS, WMS-C, and various custom schemes, by specifying a URL template to use to request imagery tiles. Thanks to Abdou Farouk and Kevin Ring for this contribution.
Here’s a few examples of using
For the full list of changes in Cesium 1.11, see the change log.
Other Cesium news from June
We released a few demos of the upcoming streaming 3D buildings feature:
We’re happy to showcase the work of three Cesium users:
CartoDB also wrote a follow-up article on Cesium: Revisiting Cesium.