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Session Recordings

The 2026 Cesium Developer Conference brought together our community for technically oriented sessions, visionary keynotes, panels, and an in-depth pre-conference workshop day. Watch the talks below to explore how open 3D geospatial technologies are driving innovation across AECO, aerospace and defense, gaming and simulation, and other critical workflows.

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  • 3D Gaussian Splatting on Smart Construction applications

    Hajime Wakabayashi, Software Engineer, Earthbrain

    Smart Construction Dashboard by EARTHBRAIN uses CesiumJS to visualize earthwork sites as digital twins. This talk demonstrates how 3D Gaussian Splatting from imagery such as drone footage delivers...

  • 3D geospatial for everyone: using AI to help beginners build with CesiumJS

    Liz Dailey - CreateAccess

    Liz Dailey is the Co-Founder and Executive Director of CreateAccess, a nonprofit that advances economic opportunity for young people in underresourced communities through inspiring, hands-on 3D...

  • 3D Tiles 2.0 & glTF 2.1

    Adam Morris, Sean Lilley - Bentley Systems

    This presentation introduces 3D Tiles 2.0, the next generation of the 3D Tiles open standard for streaming large‑scale 3D geospatial content. Learn how 3D Tiles 2.0 builds upon glTF 2.1 as its core...

  • 3DTile analysis at massive scale

    Greg Beatty, Software Engineer, Synopsys

    We plan to share current work and lessons learned with using 3DTiles for interplanetary analysis. Challenges addressed include precision at this scale and performance.

  • Adaptive rendering strategies for large-scale point clouds in CesiumJS

    Hiroshi Yaginuma, CTO, Locus Blue Inc.

    This session presents scalable techniques for rendering and interacting with large point cloud datasets in CesiumJS. We will explore adaptive performance strategies, enhanced attribute visualization,...

  • An introduction to 3D reality modeling and how to achieve great results

    Lucas Gigodot, Jeroen Vermeulen

    Bentley iTwin Capture and Cesium ion offer some of the most advanced photogrammetry reconstruction services available. This session will cover the 3D reconstruction workflow and the best practices to...

  • An update on Reality Modeling

    Renaud Keriven - Bentley Systems, Michael Rubloff - Radiance Fields

    An update on Reality Modeling

  • Applying AI and simulations to operational mission & autonomy planning

    Jesse Fleri - Sandtable

    Sandtable demonstrates how the Mentat platform applies AI and simulations to streamline, accelerate and enrich mission and autonomy planning by helping teams rapidly assess complex environments,...

  • At last! Vector data in 3D Tiles and Cesium

    Xuan Huang, Don McCurdy - Bentley Systems

    Cesium is bringing Vector Tiles into the 3D world.  We will start by discussing the categories of vector data and use cases we aim to support,  followed by our proposed solution: a 3D-native,...

  • Building a VR environment by extending CesiumJS for WebXR

    Taiki Miyagawa, Civil Engineer, Digital Design Center/Nippon Koei Co., Ltd. Research & Development Center

    By extending CesiumJS for WebXR, we built a multi‑platform VR experience using 3D content on Cesium ion without any game engine. This approach enables lightweight, browser‑based VR accessible across...

  • Building your first AI‑driven 3D app with LLMs and Cesium

    Margarita Kartaviciute, Senior Software Engineer, Bentley Systems 

    In this workshop, participants will build a small application that combines an LLM-powered chat interface with a Cesium-based 3D visualization. They will learn how to connect conversational AI to...

  • CalTa’s Present and Future: Toward the Democratization of Digital Twins

    Hideyuki Kobayashi - CalTa Inc.

    CalTa introduces "TRANCITY Nebula," a new digital twin service launching March 2026. This session explores how we leverage Cesium to solve complex infrastructure challenges in Japan through...

  • Cesium and Unreal Engine in transportation engineering is a gamechanger for public outreach and stakeholder engagement

    Wayne Sullivan, Justin Gould - Parametrix

    Live UE5 & Bentley Cesium transportation demos. Including: Custom Vissim importer, Streetscape improvements in Downtown LA, Montana's first DDI, Alaska cruise terminal featuring animated pedestrian...

  • CesiumJS deep dive

    Luke McKinstry, Software Engineer, Bentley Systems

    This deep-dive workshop will walk through building an interactive CesiumJS application using a modern JavaScript setup. Participants will learn how to connect to Cesium ion to stream 3D Tiles into a...

  • CesiumJS Sandcastle and AI: Reinventing the 3D Developer Workflow

    Josh Rouzer, Justin Dehorty - Bentley Systems

    Josh and Justin will discuss how a full UI redesign and introduction of agentic workflows with Sandcastle Copilot are lowering the barrier of entry for CesiumJS.

  • City as software: scaling a real-time 3D geospatial digital twin for Madrid

    Roberto Fernandez Hergueta, Sergio Contreras - Arup

    How do cities become software? This session presents Madrid’s operational digital twin, built on open standards and 3D Tiles. Learn how Cesium enables scalable 3D streaming, real-time data fusion,...

  • City-scale digital twins for building energy modeling and carbon reduction planning

    Chengxuan Li - Cornell University

    This talk presents EnergyAtlas, a city-scale building digital twin platform, and showcases how it assists cities like Ithaca, NY in evaluating building retrofit strategies, electrification pathways,...

  • Composable Cesium web components: a declarative architecture for 3D digital twins

    Olivier Lange - Uzufly Ltd

    We present a Web Components system that wraps Cesium’s API into composable custom elements. A single <cesium-viewer> tag enables terrains, basemaps, 3D Tiles, layers, models, and plugins—making...

  • Confidence Under Complexity: Thriving in High-Stakes Technical Careers

    Kelsey Click, Nadine Alameh, Elaine Lewis, Sharel Liu, Alison Watson

    Hear from a multi-generational panel of pioneers shaping the geospatial and infrastructure industry, spanning corporate leadership, entrepreneurship, education, and emerging technical talent. Through...

  • CoreSpatial + Cesium: high-performance tracks, OGC interop, and ion integration

    Jason Newmoyer - NGS

    CoreSpatial Portal integrates GeoServer-driven OGC services with Cesium ion and CesiumJS for high-performance real-time tracks and hybrid 2D/3D workflows. This talk shows the Ion plugin architecture,...

  • Create interactive 3D geospatial stories with Cesium stories: ideas for educators and those new to 3D geospatial

    Liz Dailey, Co-Founder & Executive Director , CreateAccess

    Attendees will gain: Exposure to core 3D geospatial concepts and use case examples for 3D geospatial in education, research, and industry Hands-on experience navigating and using Cesium Stories,...

  • Day 2 Closing Sessions and Remarks

    Danny Williams, Richard Hipp, Bryan Beal, Patrick Cozzi, Shehzan Mohammed

    Close out the Cesium Developer Conference with an inspiring lineup of tech visionaries and community leaders. The session kicks off with feature keynotes from SQLite creator Richard Hipp, and...

  • Delivering industry applications with Unity and Cesium everywhere

    Jack Strongitharm - Unity

    Both Unity and Cesium utilize the 3D tiling methodology for the delivery of large-scale content to applications. This presentation will demonstrate the synergy of both technologies to develop...

  • Derisking net zero decision-making with digital visualisations: road-freight, port operations and maritime vessels

    Daniel Mitchell - University of Glasgow - TransiT

    High fidelity visualisations underpin a Digital Twin of the Port of Dover, integrating transport, maritime, traffic, and energy datasets to support transparent, scenario-based planning for...

  • Digital Twin glow-up: adding high-impact visual effects to Cesium in Unreal Engine

    Stephen Phillips - Epic Games

    Cesium makes it dead simple to drop in accurate geospatial context like Google’s Photorealistic Tiles, but most users don’t customize it beyond a basic cartographic cutout. This session will cover...

  • Digitalizing the invisible: building an open underground digital twin for Barcelona

    Roberto Fernandez Hergueta, Head of Emerging Tech, Arup

    This session presents Barcelona’s Underground Digital Twin, built on open standards such as MUDDI, AGS, and IFC. Discover how Cesium enables 3D/4D visualization, semantic integration, and real-time...

  • Elevating engineering visuals with Cesium

    Michael Sulesky - Pennoni Associates

    Pennoni's 3D visualization team, PFX, will be highlighting some of its biggest projects of the past year that utilized Cesium.

  • Event horizon: aerospace event visualization with telemetry streaming, propagation, and mission events with CesiumJS

    Klaus Konarkowski - Blacknight Space

    Event Horizon is a tool to visualize aerospace events and perform custom analytics. The tool enables real-time GLTF articulations, handles custom propagation, implements visual "save states", and...

  • Explore the potential for next-gen design review with Cesium

    Roop Saini - Bentley Systems

    Cesium is starting to incorporate advanced capabilities from Bentley iTwin Platform, unlocking new possibilities for design review workflows. This session highlights features like change detection...

  • From 3D visualization to 3D reasoning: AI-native digital twins on Cesium

    Michael Jansen - TwinMaster

    Award-winning TwinMaster transforms Cesium-powered 3D models into AI-native Digital Twins capable of multi-objective reasoning across cost, carbon, performance, constructability, and other key KPIs....

  • From chaos to clarity: how CESIUM & XR improves critical decision-making

    Gustavo Medina, CEO, XRF

    XR technology transforms critical decision-making in high-stakes environments. This session demonstrates how immersive spatial visualization cuts response time and reduces errors when seconds...

  • From infrastructure digital twins to AI-ready datasets: generating synthetic infrastructure inspection data with Cesium and Unreal

    Osarodion Victory Igbinobaro, Tyler Wescott (AERO AI)

    Infrastructure inspection AI struggles with scarce, noisy training data. This talk presents a work-in-progress pipeline that uses Cesium-powered infrastructure digital twins as real-world anchors for...

  • From prototype to production: Site3D, multi-sensor data from space, & solving global problems

    Ryan Duffy - Array Labs

    Array Labs returns with a live, operational 3D-from-space product — now processing and fusing multi-sensor data from partner constellations. We'll demo our production, Cesium-powered 3D viewer and...

  • From smart construction to intelligent building operations powered by Cesium

    Ping-Chun (Lucas) Chen - Onework

    This talk presents an end-to-end digital twin approach used in large-scale infrastructure projects worldwide. We demonstrate how Cesium enables highly detailed web-based models combined with...

  • Gamification in infrastructure: enhancing utility training with Cesium for Unreal

    Yuria Iwasaki - Electric Power Development Co.,Ltd.

    Electric Power Development Co., Ltd. (J-POWER) leverages TRANCITY and Cesium for Unreal for advanced employee training. This session introduces real-world use cases where game engine technology...

  • Gaussian Splats in CesiumJS

    Travis Crowell, Business Development Engineer - Geospatial. Bentley Systems 

    Attendees will learn how to take a sample set of oblique images, generate Gaussian Splats as 3D Tiles in their Cesium Ion account, load and configure the data in a CesiumJS Sandcastle and/or Cesium...

  • Geospatial by design: integrating AEC & BIM data with the Cesium Platform

    Cory Barr, Software Developer , Bentley Systems 

    Attendees will learn: The difference between reality and design data; How to get design data into Cesium; Techniques for geolocation design data; How to leverage element properties of the design...

  • Integrating Open Data and Terrain Analysis for Mountain Planning

    Matteo Massimi, Independent Developer

    Demonstration of how CesiumJS can be used to build a feature-rich outdoor planning tool. By combining custom terrain analysis with aggregated open data, this approach enables the creation of a...

  • Introduction to Cesium for Unreal

    Janine Liu, 3D Software Developer, Bentley Systems

    Get familiar with the fundamentals of Cesium for Unreal! This workshop will cover how to stream real-world data into Unreal Engine as well as basic georeferencing concepts, seamless world navigation,...

  • Leveling up CesiumJS: advanced data, immersive views, and a reborn Sandcastle

    Jeshurun Hembd - Bentley Systems

    CesiumJS continues to expand what’s possible for high‑performance 3D geospatial visualization on the web. In this session we'll showcase the latest capabilities in CesiumJS, including advances in...

  • Maximizing your data's impact with Cesium ion

    Ankit Trehan, Software Engineer, Bentley Systems

    In this session you will explore:  How to tile varied data in cesium ion from different sources. How to tile varied data in cesium ion from different sources. Clipping workflows for data through the...

  • ODTK (Orbit Determination Toolkit) Visualization built with CesiumJS

    John Thompson, Aerospace Solutions Developer , Blacknight Space

  • Opening Session

    Patrick Cozzi, Amanda Morgan, Robert Cardillo, Nicole Williams, Sarah Chow, Chellie Cameron, Keith Bentley, Richard Hipp

    Join Patrick Cozzi, Cesium Founder and Bentley Chief Platform Officer, to celebrate 15 years of Cesium. From the early days of terrain and point clouds to today’s widespread adoption of 3D Tiles,...

  • Putting metadata to work in design and operations

    Ryan Veenstra - Bentley Systems

    This session explores new Cesium workflows that put metadata to work through querying and search—enabling richer exploration and understanding of 3D data, and unlocking new design‑time and...

  • Rendering the globe on the wrist: 3D geospatial optimization for tactical wearables

    Alex Gorsuch - WearTAK

    Explore how WearTAK leverages Cesium to bring high-fidelity 3D terrain and situational awareness to the tactical edge. We discuss optimizing 3D tiles for low-power wearables, reducing cognitive load...

  • Satellite mission support via new Cesium Features

    Erin Ingram - Bentley Systems

    Ansys & Cesium are improving orbital mission support via time interval path tracking & pathfinder visualizations, along with improved sensor visualizations from satellites to earth.

  • Scalable Gaussian Splats: from real‑world data to massive photorealistic scenes

    Ashley Rogers, Lucas Gigodot - Bentley Systems

    Short intro to spec, LOD support/reconstruction highlights (enabled by Capture/exposed through ion), client demos.

  • Scaling Space: High-Performance 3D Viz with Cesium and WebAssembly

    Anthony TJ Koury - Space systems engineer

    High-Performance 3D Viz with Cesium and WebAssembly

  • scin®: Turning iPhones into Survey-Grade Reality Capture Devices with RTK and Bentley iTwin Capture

    Patrick Kranzinger - Viscan GmbH

    Turn any iPhone into a survey-grade reality capture device. This session presents scin®, a native iOS app that pairs with external RTK GNSS receivers to produce centimeter-accurate photogrammetric...

  • Game-engine digital twin for wide-FOV lunar imaging: predicting camera performance before flight

    Samuil Nikolov, Undergraduate Researcher, and Daniel Lopez, Embry-Riddle Aeronautical University

    We built an Unreal Engine digital twin of EagleCam 2.0's fisheye cameras using Cesium's lunar tileset and custom distortion shaders. The system enables preflight lens selection, placement...

  • Sense citiverse: from heritage capture to web-scale 3D city experiences (Cartagena and Alhambra)

    Antonio Jara - Libelium

    Sense Citiverse turns site captures into streamed 3D city experiences in Cesium. Using Cartagena and the Alhambra as case studies, we show our pipeline: capture, optimize to 3D Tiles, publish, and...

  • Standards at Scale: Building an Open, Interoperable Geospatial Ecosystem

    Trent Tinker, Amanda Morgan, Neil Trevett, Tam Belayneh, Ben Erwin, Scott Simmons

    Geospatial technology is evolving faster than ever — but real-world impact still depends on interoperability, open standards, and cross-industry collaboration. In this panel discussion, leaders from...

  • Streaming cloud optimized COG, COPC, and GeoParquet geospatial data formats in CesiumJS

    Cameron Woodbury - Hobu, Inc.

    Learn about implementation patterns, techniques, and challenges while streaming cloud optimized formats such as COPC, COG, and GeoParquet in CesiumJS. We will discuss open source tooling available...

  • Streaming field deployable sensors into Cesium via OpenSensorHub

    Christopher Tucker, Salwa Jeries - GeoRobotix

    How GeoRobotix’s Rapid Deployability Kit, based on OpenSensorHub, harnesses the power of the OGC API - Connected Systems Standard to stream realtime sensors into OGC 3DTiles based 3D scenes in...

  • The integration of Cesium in Glider Sim flight simulator

    Joseph Sipos - 5D Realities

    Joey Sipos is the founder of 5D Realities and the creator of Glider Sim, a VR flight-soaring simulator used by thousands of pilots and enthusiasts worldwide. He has over 15 years of experience in...

  • Time‑dynamic 3D Tiles: streaming change with Cesium

    Sean Lilley - Bentley Systems, Thomas Pheiffer - Earthbrain

    Short intro to spec, client demosAn overview of time-dynamic 3D Tiles, a new capability coming in 3D Tiles 2.0 for streaming change over time. We'll walk through examples - such as time-dynamic point...

  • Unlock the power of Cesium in your 4D workflow

    Michael Menton - HDR Inc.

    My presentation covers my 4D workflow utilizing Cesium in Unreal Engine and Synchro 4D (& other Bentley software's) on some of North Americas largest transportation projects like the Ontario Line &...

  • Unlocking design data with Cesium: advanced clipping, georeferencing, and filtering

    Steph Marquez - Bentley Systems

    Discover how new design model capabilities like clipping, georeferencing, and filtering make large-scale infrastructure data more usable and performant. This session explores how these cross-industry...

  • Virtual terrain walk

    Joseph Nolan - Virtuix, Inc.

    Defense and law enforcement operators require the ability to transform high-fidelity 3D terrain data into immersive VR experiences, enabling mission planners to physically rehearse operations by...

  • Visual programming iTwin.js inside and outside of Unreal with AI coding assistants

    Michael Belousov, CTO, Graphl Technologies LLC

    Graphl Technologies is building a new kind of visual programming language with AI-first capability and deep integration with the iTwin.js platform. This new tool is low level enough to be embedded in...

  • Voxels: how to leverage the new standard with Cesium Runtimes

    Jeshurun Hembd - Bentley Systems

    This talk will introduce the new voxels extension in 3D Tiles 2.0, and discuss how to use it in Cesium runtimes to visualize massive volumetric datasets spanning subsurface geology, ocean...

  • Water flow prediction visualization on CesiumJS for construction sites

    Genki Miyachi, Software Engineer, EarthBrain.Ltd

    We built a water flow prediction feature on CesiumJS for construction site management. It visualizes puddle formations, outflow points, watersheds, and flow paths as 3D point primitives on terrain,...

  • What's new in Cesium ion: powering high‑speed 3D reality & design workflow

    Ankit Trehan, Tom Fili, Lisa Bos

    This session highlights what’s new and what’s coming next in Cesium ion, with a focus on expanding capabilities for both developers and enterprise teams. We’ll cover new APIs and user interfaces for...

  • Why video games make digital twins better

    Starr Long - The Acceleration Agency

    Starr Long has been making video games and technology for over 30 years. During his career he helped start the MMO industry and has created some of the largest Active Digital Twins ever built. Starr...