barycentricCoordinates(point, p0, p1, p2, result) → Cartesian3
Computes the barycentric coordinates for a point with respect to a triangle.
Name | Type | Description |
---|---|---|
point |
Cartesian2 | Cartesian3 | The point to test. |
p0 |
Cartesian2 | Cartesian3 | The first point of the triangle, corresponding to the barycentric x-axis. |
p1 |
Cartesian2 | Cartesian3 | The second point of the triangle, corresponding to the barycentric y-axis. |
p2 |
Cartesian2 | Cartesian3 | The third point of the triangle, corresponding to the barycentric z-axis. |
result |
Cartesian3 | optional The object onto which to store the result. |
Returns:
The modified result parameter or a new Cartesian3 instance if one was not provided.
Example:
// Returns Cartesian3.UNIT_X
var p = new Cesium.Cartesian3(-1.0, 0.0, 0.0);
var b = Cesium.barycentricCoordinates(p,
new Cesium.Cartesian3(-1.0, 0.0, 0.0),
new Cesium.Cartesian3( 1.0, 0.0, 0.0),
new Cesium.Cartesian3( 0.0, 1.0, 1.0));