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staticconstantCesium.PrimitiveType.LINE_LOOP : Number
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Line loop primitive where each vertex (or index) after the first connects a line to
the previous vertex, and the last vertex implicitly connects to the first.
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staticconstantCesium.PrimitiveType.LINE_STRIP : Number
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Line strip primitive where each vertex (or index) after the first connects a line to the previous vertex.
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staticconstantCesium.PrimitiveType.LINES : Number
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Lines primitive where each two vertices (or indices) is a line segment. Line segments are not necessarily connected.
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staticconstantCesium.PrimitiveType.POINTS : Number
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Points primitive where each vertex (or index) is a separate point.
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staticconstantCesium.PrimitiveType.TRIANGLE_FAN : Number
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Triangle fan primitive where each vertex (or index) after the first two connect to
the previous vertex and the first vertex forming a triangle. For example, this can be used
to model a cone or circle.
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staticconstantCesium.PrimitiveType.TRIANGLE_STRIP : Number
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Triangle strip primitive where each vertex (or index) after the first two connect to
the previous two vertices forming a triangle. For example, this can be used to model a wall.
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staticconstantCesium.PrimitiveType.TRIANGLES : Number
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Triangles primitive where each three vertices (or indices) is a triangle. Triangles do not necessarily share edges.