Value and type information for per-instance geometry attribute that determines if the geometry instance will be shown.
Name | Type | Default | Description |
---|---|---|---|
show |
Boolean |
true
|
optional Determines if the geometry instance will be shown. |
Example:
var instance = new Cesium.GeometryInstance({
geometry : new Cesium.BoxGeometry({
vertexFormat : Cesium.VertexFormat.POSITION_AND_NORMAL,
dimensions : new Cesium.Cartesian3(1000000.0, 1000000.0, 500000.0),
minimum : new Cesium.Cartesian3(-250000.0, -250000.0, -250000.0),
maximum : new Cesium.Cartesian3(250000.0, 250000.0, 250000.0)
}),
modelMatrix : Cesium.Matrix4.multiplyByTranslation(Cesium.Transforms.eastNorthUpToFixedFrame(
Cesium.Cartesian3.fromDegrees(-75.59777, 40.03883)), new Cesium.Cartesian3(0.0, 0.0, 1000000.0), new Cesium.Matrix4()),
id : 'box',
attributes : {
show : new Cesium.ShowGeometryInstanceAttribute(false)
}
});
See:
Members
-
readonlycomponentDatatype : ComponentDatatype
-
The datatype of each component in the attribute, e.g., individual elements in
ColorGeometryInstanceAttribute#value
.-
Default Value:
ComponentDatatype.UNSIGNED_BYTE
-
The number of components in the attributes, i.e.,
ColorGeometryInstanceAttribute#value
.-
Default Value:
1
-
When
true
andcomponentDatatype
is an integer format, indicate that the components should be mapped to the range [0, 1] (unsigned) or [-1, 1] (signed) when they are accessed as floating-point for rendering.-
Default Value:
true
-
The values for the attributes stored in a typed array.
-
Default Value:
[1.0]
Methods
-
Converts a boolean show to a typed array that can be used to assign a show attribute.
Name Type Description show
Boolean The show value. result
Uint8Array optional The array to store the result in, if undefined a new instance will be created. Returns:
The modified result parameter or a new instance if result was undefined.Example:
var attributes = primitive.getGeometryInstanceAttributes('an id'); attributes.show = Cesium.ShowGeometryInstanceAttribute.toValue(true, attributes.show);