An affine transformation defined by a translation, rotation, and scale.
Name | Type | Default | Description |
---|---|---|---|
translation |
Cartesian3 |
Cartesian3.ZERO
|
optional
A Cartesian3 specifying the (x, y, z) translation to apply to the node. |
rotation |
Quaternion.IDENTITY |
Quaternion.IDENTITY
|
optional
A Quaternion specifying the (x, y, z, w) rotation to apply to the node. |
scale |
Cartesian3 |
new Cartesian3(1.0, 1.0, 1.0)
|
optional
A Cartesian3 specifying the (x, y, z) scaling to apply to the node. |
Members
-
rotation : Quaternion
-
Gets or sets the (x, y, z, w) rotation to apply to the node.
-
Default Value:
Quaternion.IDENTITY
-
Gets or sets the (x, y, z) scaling to apply to the node.
-
Default Value:
new Cartesian3(1.0, 1.0, 1.0)
-
translation : Cartesian3
-
Gets or sets the (x, y, z) translation to apply to the node.
-
Default Value:
Cartesian3.ZERO
Methods
-
Compares this instance against the provided instance and returns
true
if they are equal,false
otherwise.Name Type Description right
TranslationRotationScale optional The right hand side TranslationRotationScale. Returns:
true
if they are equal,false
otherwise.