An affine transformation defined by a translation, rotation, and scale.
    
    
    
    
    
    
        
| Name | Type | Default | Description | 
|---|---|---|---|
| translation | Cartesian3 | Cartesian3.ZERO | optional
                
                
                
            
                A Cartesian3specifying the (x, y, z) translation to apply to the node. | 
| rotation | Quaternion.IDENTITY | Quaternion.IDENTITY | optional
                
                
                
            
                A Quaternionspecifying the (x, y, z, w) rotation to apply to the node. | 
| scale | Cartesian3 | new Cartesian3(1.0, 1.0, 1.0) | optional
                
                
                
            
                A Cartesian3specifying the (x, y, z) scaling to apply to the node. | 
Members
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    rotation : Quaternion
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    Gets or sets the (x, y, z, w) rotation to apply to the node.- 
    
    
    
    
    
    
    
    
    
    Default Value:
    
 Quaternion.IDENTITY
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    Gets or sets the (x, y, z) scaling to apply to the node.- 
    
    
    
    
    
    
    
    
    
    Default Value:
    
 new Cartesian3(1.0, 1.0, 1.0)
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    translation : Cartesian3
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    Gets or sets the (x, y, z) translation to apply to the node.- 
    
    
    
    
    
    
    
    
    
    Default Value:
    
 Cartesian3.ZERO
Methods
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    Compares this instance against the provided instance and returnstrueif they are equal,falseotherwise.Name Type Description rightTranslationRotationScale optional The right hand side TranslationRotationScale. Returns:trueif they are equal,falseotherwise.
